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Steam News27 June 20242y ago

Godless Update 1.0.3

Hello everyone! Here is a small update with balance tweaks and bug fixes. If you have any feedback about the changes, you are welcome to share it in the Godless Discord!

In this update5

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Full Godless update

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Repeated intro

Hello everyone! Here is a small update with balance tweaks and bug fixes. If you have any feedback about the changes, you are welcome to share it in the Godless Discord! :3

What changed

6 fixes0 additions11 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changedHello everyone! Here is a small update with balance tweaks and bug fixes. If you have any feedback about the changes, you are welcome to share it in the Godless Discord ! :3
changedAlso, in the first half of July you can expect news about the upcoming content updates. Stay tuned!
changedBalance[Skills] Plant Magician (nature unit) ▲ Increased stats from 3/7 to 3/9.
changedBalance[Gems] Soul Shard ▲ Increased death upgrade's stats of resurrected units from 2/2 to 3/2.
changedBalance[Shrines] Magma Shrine ☄️ ▲ Increased starting health from 35 to 40.
changedBalance[Enemies] ☄️ ▼ Decreased base health of the most enemies in Act 1 by 3%-5%. ▲ Increased attack gain per level of the most enemies in Act 3 by 5%-7%. Narmer (Act 2 boss) ▲ Increased all Pyramids' health by 5%-7%. Orion (Act 1 boss) ▼ Decreased Orion's base health from 94 to 92.
[Skills] Plant Magician (nature unit) ▲ Increased stats3/73/9[Shrines] Magma Shrine ☄️ ▲ Increased starting health3540[Shrines] Magma Shrine ☄️ ▲ Increased starting health increased, buffOrion (Act 1 boss) ▼ Decreased Orion's base health9492Orion (Act 1 boss) ▼ Decreased Orion's base health decreased, nerf[Score] ☄️ ▲ Increased experience gain per destroyed continent7595[Score] ☄️ ▲ Increased experience gain per destroyed continent increased, buff

Godless changes

changedHello everyone! Here is a small update with balance tweaks and bug fixes. If you have any feedback about the changes, you are welcome to share it in the Godless Discord ! :3
changedAlso, in the first half of July you can expect news about the upcoming content updates. Stay tuned!
changed[Skills] Plant Magician (nature unit) ▲ Increased stats from 3/7 to 3/9.
changed[Gems] Soul Shard ▲ Increased death upgrade's stats of resurrected units from 2/2 to 3/2.
changed[Shrines] Magma Shrine ☄️ ▲ Increased starting health from 35 to 40.

Also, in the first half of July you can expect news about the upcoming content updates. Stay tuned!

▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback

Changes

Balance

  • [Skills]

    • Plant Magician (nature unit)

      • Increased stats from 3/7 to 3/9.

  • [Gems]

    • Soul Shard

      • Increased death upgrade's stats of resurrected units from 2/2 to 3/2.

  • [Shrines]

    • Magma Shrine

      • ☄️ ▲ Increased starting health from 35 to 40.

  • [Enemies]

    • ☄️ ▼ Decreased base health of the most enemies in Act 1 by 3%-5%.

    • Increased attack gain per level of the most enemies in Act 3 by 5%-7%.

    • Narmer (Act 2 boss)

      • Increased all Pyramids' health by 5%-7%.

    • Orion (Act 1 boss)

      • Decreased Orion's base health from 94 to 92.

  • [Score]

    • ☄️ ▲ Increased experience gain per destroyed continent from 75 to 95.

  • [Basic Tiles]

    • Swamp (Act 1)

      • Decreased basic number of Swamps on Normal and Hard difficulty levels by 20%-30%.

  • [Boons]

    • Visual Customization

      • Decreased experience cost from 800/1100 to 600/900.

Other

Tutorial

  • Tweaked certain enemies' stats in the first two tutorial battles.

  • Eruption creates less Volcanoes in Act 1 during the tutorial matches.

  • Increased the amount of experience the player gets upon finishing the tutorial match.

Fixes

  • ☄️ Fixed enemies considering hexes next to Mountains as a bit too dangerous.

  • ☄️ Fixed the back button on the match preparation screen leading to a softblock right after the tutorial match.

  • ☄️ Fixed the Shadow Mirror and Great Sacrifice detecting units' mana cost incorrectly with the Unexpected Allies in use.

  • Fixed additional experience not being granted for each defeated boss upon finishing the match.

  • Fixed additional experience being granted for the Eternal Monument score upon finishing the match even if the required conditions are not met.

  • Fixed the Sacred Grove leading to a softblock upon killing a unit by triggering its poison stacks (happened under specific circumstances).

Source

Steam News / 27 June 2024

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