In this update4
Full notes
Full Gobs and Gods update
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What changed
- Events
- Gameplay
Gobs and Gods changes
Update 1.4 brings a major rework of the God’s Path system, new quests and lore, and a few new achievements to challenge you!
God’s Path Rework
When making choices in many dialogs, you may get the opportunity to advance one of the three God’s Paths: Nurturing, Nerdy, or Sadistic.
These paths already change the gobs available for hire, but we felt, and some players told us, that following a path should bring more meaningful rewards
What's new:
the God’s Path window lets you track your advancement on each path (Sadistic / Nerdy / Nurturing).
Killing a gob, overfeeding, or inventing potions now grants an advancement only the first time.
The new Path Altars on the worldmap allows you to advance a path of your choice.
Advancing on a path now grants:
Free skills and spells
And a new unique passive bonus specific to each path
Quests
There is now one late-game quest associated with each path, all granting unique rewards:
"Merry Footmas"
"Sadism Contest" (actually already in patch 1.3.9, but unannounced so far)
"Unhanging the Moon" (which was already available since a few patches ago)
And a long quest chain deepening the lore of the goblin world. It starts with 3 "normal" quests proposed by npcs:
"Writing History"
"Enemies of Old"
"The Unexpected Downsides of Geology"
Completing all three unlocks the late-game quests "Kingly Blessing" and "Deposing the tyrant, also with their unique rewards.
New achievements
One achievement has been added for each late-game quest.
"Around the world in 80 days" challenges you to finish a run in less than 80 days.
Looking Ahead...
I hope you will enjoy this update, and as always, feedback is welcome!
I’ll now focus on preparing the next patches. I heard a gob prophet whisper of animation improvements (with goblins finally opening their eyes!), as well as new alternative starts to diversify your runs. Stay tuned!
Source
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