Full notes
Full Goblin's Die update
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Repeated intro
Greetings!
What changed
- Gameplay
- UI and audio
- Events
Goblin's Die changes
This patch comes with various improvements that should bring some variety to playthroughs and also improve the first steps of being a goblin. We also added more goblin flavor to the game with more talkative NPCs.
The EA build will get the same treatment very soon.
Main thing:
Randomized Gear Element = Now when crafting any basic gear that piece's element is drawn randomly. Upgrading a Reinforced piece will take the source's element
Apex Predators = Regions now have roaming apex predators that are significantly harder than common mobs around there, so keep your eyes peeled when pickin' berries
Improved Onboarding = Basic movement / actions are now taught more clearly
Zamus Talking Head = Zamus - the Goblin Leader will have his own talking head UI when important events happen.
More goblin NPCs = Added a bunch of NPC goblins all around the world. They usually have some guide / advisory dialogue as well as comical words to say.
Improved Chat Messages = Generally added more event messages in the chat. Important events and player actions are logged. Also NPCs can yell stuff if you're close by.
Bug fixes / Other:
Chests now have a slider to open them up
Minor enemy loot changes
Minor Contributions got removed (those buildable bridges)
Have a fun weekend, peeps. Summer is still strong!
Goblin out. ^-_O^
Source
Changelog.gg summarizes and formats this update. How we read updates.
