In this update3
Full notes
Full Goblin's Die update
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What changed
- Maps
- Gameplay
- Balance
- UI and audio
Goblin's Die changes
Greetings Goblins, 🍻
For the past month, our team has been knee deep in muck, polishing every cursed corner of the Dark Swamp. The Playtest area offers around 3 hours of full-on goblin gameplay in a mysterious, treacherous new biome.
🌿What’s floating in the Dark Swamp?
A sprawling open swamp where monsters battle for survival
3 dungeons, 3 bosses, and 1 mini-boss
New gear to discover and craft
Plenty of fresh enemies and materials to loot, smash, and repurpose
✨Technical Art Updates
See-through walls for better navigation
New environmental VFX to bring the swamp to life (or death)
We didn’t manage to squeeze in everything we wanted, but this Playtest still delivers a meaty dose of upcoming playable content. Expect updates soon, shaped by your feedback and goblin wisdom.
🛠️ Still Brewing in the Cauldron
Swamp Economy ➞ More craftables are coming to make use of all those juicy new materials
Quests ➞ Though Quests are optional, but we’re cooking up new ones for the Dark Swamp (with UI tweaks)
Map UI ➞ No proper map yet… goblins got busy. You’ll have to navigate by instinct for now. We’re planning a full map UI overhaul so you can track your exact location, not just an approximation.
We wholeheartedly welcome you all to the first public playtest of the infamous Dark Swamp. 💀🔥
Source
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