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- goblinAmerica
August Is Here: Bugfixes
Hi everyone. I have some bugfixes for you. Fixed the "stuck in body" bug. Embersember, your long vigil should finally be over. A bug involving enemy ragdolls bobbing in water would occasionally cause players to become s…
Announcement7 changesFixMaps - goblinAmerica
Friday patch: Major Optimizations and Minor Delights
Hi. Here's a Friday patch: Major optimization pass targeting VRAM exhaustion on every level for people playing with baked lighting (without Lumen). These changes involved pretty substantial changes to how baked lighting…
Announcement6 changesFixPerformance - goblinAmerica
A little Thursday patch at this point.
Hey everyone. A little Thursday patch: Improved gun behavior when fired very close to a wall. This should be most noticeable with the Rockets Launcher. The Body Collision Pain Potion should now correctly cause body coll…
Announcement4 changesGameplay - goblinAmerica
You don't have to be butt naked anymore.
Hey, I was made aware of a bug that would sometimes make you be totally butt naked, particularly on the Educational Website level. I apologize for that, it was not my intention to make you butt naked. I've patched this,…
Announcement - goblinAmerica
A nice little patch.
Hey. Small patch with some tweaks and fixes to things that have come up in the past couple days: Fixed issue with bookheaded enemies' collision persisting after death. Adjusted bullet jumping to reduce unintuitive/unexp…
Announcement9 changesFixGameplay - goblinAmerica
Big performance patch. With other things, as well
Hi everyone. I just pushed a patch for goblinAmerica. Here are some patch notes: A lot of major optimizations. The game should now run considerably better for everyone on the planet. Leggies. Leggies now. Leggies can be…
Patch notes6 changesPerformanceGameplay - goblinAmerica
The Little Monday Patch
Just some small tweaks and performance changes hither and thither, mostly targeting some lighting errors and issues with reflections. Thanks for the bug reports in the forums, they've been very helpful. I'm going to wal…
Announcement1 changePerformance - goblinAmerica
A little talk about the future, a Thursday patch, a lighting pass
Hi everyone. I have a little patch here. Patch notes: Substantial lighting pass on every map. Many areas and objects should be better- and more softly-lit for people playing with baked lighting (i.e. without Lumen). Gen…
Event15 changesFixMaps - goblinAmerica
Monday Night: Combat music toggle
On Monday night, I: added a combat music toggle. Now I'm going to walk my dog. I'll have news about the game and the road forward this week. Thanks for playing. I'm glad so many people are enjoying the game.
Announcement1 changeGameplay - goblinAmerica
The other patch of Saturday
Look: Added a graphics setting to enable hardware raytracing for Lumen. This should improve and stabilize global illumination for GPUs that support it. If your GPU does not support it, it will not do anything. Made some…
Announcement6 changesFixUI/audio - goblinAmerica
Saturday Now: Quest Hotfix
Hi. This is a hotfix to correct an issue introduced in last night's patch that caused some quest states to advance prematurely. If you experienced this bug, your quest state should now be reverted to the correct point a…
Announcement1 changeFixGameplay - goblinAmerica
Friday Night's Sudden Patch Now
Hey kid, patch: An additional bonfire has been added to The America Project browsing challenge, as well as something to comfort you on your journey. A slew of optimizations targeting both GPU- and CPU-bound machines. Pe…
Event6 changesPerformanceUI/audio - goblinAmerica
Thursday Evening's Wonderful Patch
Hey: It's a patch. Patch notes: I've added views to see items associated with levels in both the main menu and in the in-game pause menu. This will show you what items you have for each level, or offer a hint of varying…
Patch notes5 changesFixGameplay - goblinAmerica
Wednesday evening: Performance improvements, shotgun rebalance, bugfixes
A patch? Yes: Made a number of performance improvements to the game. This should affect everyone, but should be especially noticeable on lower-end hardware. Please make sure you've adjusted your in-game settings to suit…
Announcement6 changesFixPerformance - goblinAmerica
Wednesday Morning: Quest Timer Fix
Hey, just one change right now: I was able to finally find and fix the bug some players were getting with quests not moving forward when it seemed like they should. If you think you experienced this bug: There is nothin…
Announcement1 changeGameplay - goblinAmerica
Tuesday Evening: Browsing
Hi everyone. I've made a number of changes to how browsing works. It's not easy to describe these changes because of how complex goblinAmerica's movement code is, but the broadstrokes are: Generally, I've tried to make…
Announcement4 changesGameplayPerformance

