Full notes
Full goblinAmerica update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey kid, patch:
What changed
- Events
- Performance
- UI and audio
- Gameplay
goblinAmerica changes
An additional bonfire has been added to The America Project browsing challenge, as well as something to comfort you on your journey.
A slew of optimizations targeting both GPU- and CPU-bound machines. People should generally see performance improvements, especially in areas dense with goblins.
The "View Distance" setting in the graphics settings now affects how aggressively NPC animations are throttled by distance. If you have had performance issues in areas with lots of NPCs—or if you have not had performance issues and want NPC animations to be less aggressively throttled—you should update that setting the next time you play.
Updated goblin LODs to better-preserve important detail on low-end systems.
Correctly updated the Swamp Sorcerer Hat's provenance. Thanks Lumenoxis.
Added a 500 FPS cap setting to the graphics menu because somebody named Wormy asked for it. I don't really understand.
Made some lighting tweaks to the Baltimore & Potomac Railroad Station.
I was planning on also using these patchnotes to do a little roadmap. But it got late and it's Friday night, and you know what that means: Time to go walk my dog three times in a row. Bye.
Source
Changelog.gg summarizes and formats this update. How we read updates.
