Full notes
Full goblinAmerica update
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What changed
- Performance
- Gameplay
- UI and audio
goblinAmerica changes
Hi everyone. I just pushed a patch for goblinAmerica. Here are some patch notes:
A lot of major optimizations. The game should now run considerably better for everyone on the planet.
Leggies. Leggies now. Leggies can be disabled.
Thread of fate. Important characters can now be permanently killed once more, but you will be told what you are doing.
Audio improvements. Improved audio, mostly relating to projectiles and physics objects. This is part of a larger audio pass that will be completed in a future patch.
Library rework. I didn't like this place so I changed it.
As ever, thanks for playing. I hope everyone is having a nice summer. If you encounter any bugs, please let me know in the forums.
Edit: I'm aware of a VRAM leak associated with map restarting. I think I've found the source and will be fixing it tomorrow. It should not cause crashes for anyone running the game on native Windows, but does inflate system resources over the course of map restarts.
Source
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