Full notes
Full Gnomancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
Food weighs a lot less, so players shouldn't get trapped by it
If you own FortressCraft, you'll get a free pet. Not balanced, working or optional. Feedback wanted!
Implemented a collision force pre-map to allow much much faster Gnome and Pet simulation.
Fixed an issue where progression of multiple slots was added together
Pets should no longer Leak
Pets should die if you die.
Added saving spinner. It's like an actual console game!
Fixed an issue with best time readouts
Tweaked the size of Combat Text
Added a cloud pass for daylight levels
Reworked the atmospherics and fog for dungeons
Fixed waggling Gnomes. Again. https://i.gyazo.com/a88bbce4cc1bc9890251ede0e0155e85.mp4
Source
Changelog.gg summarizes and formats this update. How we read updates.
