Full notes
Full Global Rescue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Fixes
- Maps
- Performance
- Store
Global Rescue changes
Whilst we are working on the first content update, we have discovered a few bugs that we would like to fix in advance with this patch.
Changelog:
Added Portuguese translation
Added Dutch translation (Many thanks to Jeffrey “Kaakmans” Voeten and Mickey103!)
Fixed a bug that caused Workshop content to become unavailable after returning to the main menu
Fixed a bug that prevented vehicles from being updated in the Workshop
Fixed a bug that could, in rare cases, cause severely overexposed areas indoors
Fixed a bug that caused map tiles to remain permanently blank after a loading error
Improved balancing of alcohol controls
Fixed a bug that sometimes caused holes in roofs
Fixed a bug that caused vehicles to get stuck at junctions near the edge of the map
Further performance optimisations that resolve micro-stuttering, particularly on weaker hardware
Fixed further crashes when loading or exiting the game
Fixed a bug that caused vehicles to sometimes drive extremely slowly at an angle on the road
Fixed a bug that could cause an incorrect price to be displayed when purchasing a vehicle
Added further missing community translations
We’ll be announcing more details about the first content update next week 🙂
Source
Changelog.gg summarizes and formats this update. How we read updates.
