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Steam News29 May 20261mo ago

Content Update 1 coming June!

Hey everyone, As we previously announced, we are currently working on the first Global Rescue content update! Today we’d like to share the highlights you can look forward to in June.

Full notes

Full Global Rescue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions7 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • UI and audio
changedAs we previously announced, we are currently working on the first Global Rescue content update! Today we’d like to share the highlights you can look forward to in June.
addedSteam post image 50 new missions
addedThanks to the community’s support, we’ve been able to add 50 new missions to the game, increasing the variety on offer. This update will bring the total number of different missions to over 200. Many thanks to all the players who submitted missions to us!
addedWe are introducing a new base editing menu. Here, you can delete existing base entrances, expand the base area as desired, and delete old bases. This gives you significantly more options later in the game to enlarge or customise your location, or to completely delete old locations that have been replaced by new bases.
addedNew water tender
addedA new water tender has been added to the fleet. It is built in the American style and helps to bring large fires under control more quickly.

Global Rescue changes

changedAs we previously announced, we are currently working on the first Global Rescue content update! Today we’d like to share the highlights you can look forward to in June.
addedSteam post image 50 new missions
addedThanks to the community’s support, we’ve been able to add 50 new missions to the game, increasing the variety on offer. This update will bring the total number of different missions to over 200. Many thanks to all the players who submitted missions to us!
addedWe are introducing a new base editing menu. Here, you can delete existing base entrances, expand the base area as desired, and delete old bases. This gives you significantly more options later in the game to enlarge or customise your location, or to completely delete old locations that have been replaced by new bases.
addedNew water tender

Hey everyone,

As we previously announced, we are currently working on the first Global Rescue content update! Today we’d like to share the highlights you can look forward to in June.

Steam post image 50 new missions

Thanks to the community’s support, we’ve been able to add 50 new missions to the game, increasing the variety on offer. This update will bring the total number of different missions to over 200. Many thanks to all the players who submitted missions to us!

Emergency corridors

One of the most requested features is finally making its way into the game with this content update! Cars now correctly give way to emergency vehicles and form emergency lanes to ensure they reach their destination safely.

Expanding and deleting bases

We are introducing a new base editing menu. Here, you can delete existing base entrances, expand the base area as desired, and delete old bases. This gives you significantly more options later in the game to enlarge or customise your location, or to completely delete old locations that have been replaced by new bases.

New water tender

A new water tender has been added to the fleet. It is built in the American style and helps to bring large fires under control more quickly.

Improved pathfinding

Emergency vehicles now travel to their destination at higher speeds and more efficiently. To achieve this, they can now make a U-turn immediately, rather than having to drive along long stretches of roads before they can turn around. In addition, pathfinding now takes speed limits into account, so that main roads are prioritised over shorter residential streets with low speed limits. Furthermore, the opposite side of the road is now also accepted as a destination, making unnecessary detours a thing of the past.

Map Update

We are updating the map data to the latest version from June 2026 and correcting some incorrect junctions in the process. If you have noticed any errors in the map data or would like to actively improve it, you can do so at any time on OpenStreetMap. With every map update, your changes will then be reflected directly in the game.

Balancing

Based on your feedback, we have made further improvements to the financial balancing in the late game.

Further performance improvements

We have made fundamental changes to the architecture of our UI system, resulting in a noticeable improvement in performance.

Thank you very much for all the feedback we’ve received so far! We’re delighted to see how much you’re enjoying the game and how many exciting suggestions are being submitted every day. We’ll let you know as soon as the first content update is available.

Source

Steam News / 29 May 2026

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