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Steam News7 February 20242y ago

Steam Next Fest Demo is available right now

Yup we are back with another demo. We have been making a lot of progress and would love to hear your guys thoughts on it Here is an incomplete list (there are so many of them that I'm sure some were missed) -Specific re

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Full Global Conflagration update

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What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Maps
addedYup we are back with another demo. We have been making a lot of progress and would love to hear your guys thoughts on it Here is an incomplete list (there are so many of them that I'm sure some were missed) -Specific recon units for each faction -Chemical Troopers, SAS and Spetsnaz have been added to infantry rosters -Smooth unit movement -Improved ballistic trajectories -Unit ai Improvements -Improved unit avoidance -Garrisoning units will move towards each other -Sell function -Civilian garrison system -sfx for main menu and people joining lobbies -entrench and mine deployment animation -lines being shown from buildings to rally points -introduction of T3 units as outpost upgrades -Introduction of Scrap system to allow for more comeback potential -Vystrel now alters its Turret module based on infantry that garrisons it -Attack ground has been added for planes and artillery -XP ability for EDU -Paratrooper ability for EDU -Canister round ability for Hound -HP regen upgrade for Juggernaut -Wyvern ECM vision denial ability -Healthbars when damaged as an option -Renard Tungsten missile ability -Hind unguided rocket barrage ability -Incendiary Munition ability -Spycopter loitering munition -Increased speed ability -BTR drop -Unit info panel -Retro controls And a lot more.
changedLooking forward to seeing you all on the battlefield!

Global Conflagration changes

addedYup we are back with another demo. We have been making a lot of progress and would love to hear your guys thoughts on it Here is an incomplete list (there are so many of them that I'm sure some were missed) -Specific recon units for each faction -Chemical Troopers, SAS and Spetsnaz have been added to infantry rosters -Smooth unit movement -Improved ballistic trajectories -Unit ai Improvements -Improved unit avoidance -Garrisoning units will move towards each other -Sell function -Civilian garrison system -sfx for main menu and people joining lobbies -entrench and mine deployment animation -lines being shown from buildings to rally points -introduction of T3 units as outpost upgrades -Introduction of Scrap system to allow for more comeback potential -Vystrel now alters its Turret module based on infantry that garrisons it -Attack ground has been added for planes and artillery -XP ability for EDU -Paratrooper ability for EDU -Canister round ability for Hound -HP regen upgrade for Juggernaut -Wyvern ECM vision denial ability -Healthbars when damaged as an option -Renard Tungsten missile ability -Hind unguided rocket barrage ability -Incendiary Munition ability -Spycopter loitering munition -Increased speed ability -BTR drop -Unit info panel -Retro controls And a lot more.
changedLooking forward to seeing you all on the battlefield!

Yup we are back with another demo. We have been making a lot of progress and would love to hear your guys thoughts on it Here is an incomplete list (there are so many of them that I'm sure some were missed) -Specific recon units for each faction -Chemical Troopers, SAS and Spetsnaz have been added to infantry rosters -Smooth unit movement -Improved ballistic trajectories -Unit ai Improvements -Improved unit avoidance -Garrisoning units will move towards each other -Sell function -Civilian garrison system -sfx for main menu and people joining lobbies -entrench and mine deployment animation -lines being shown from buildings to rally points -introduction of T3 units as outpost upgrades -Introduction of Scrap system to allow for more comeback potential -Vystrel now alters its Turret module based on infantry that garrisons it -Attack ground has been added for planes and artillery -XP ability for EDU -Paratrooper ability for EDU -Canister round ability for Hound -HP regen upgrade for Juggernaut -Wyvern ECM vision denial ability -Healthbars when damaged as an option -Renard Tungsten missile ability -Hind unguided rocket barrage ability -Incendiary Munition ability -Spycopter loitering munition -Increased speed ability -BTR drop -Unit info panel -Retro controls And a lot more.

We are also revealing the fact that Global Conflagration will be releasing into Early Access this year.

Looking forward to seeing you all on the battlefield!

Source

Steam News / 7 February 2024

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