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Steam News22 October 20258mo ago

0.5.2: Steam deck support, performance, new safe zone, potions buff

Added Steam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens Steam post image- Second level of Ancient Armory (level 50) and new boss were added.

In this update3

Full notes

Full Glaivestorm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions14 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Performance
  • Fixes
changedAddedSteam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens
addedAddedSteam post image- Second level of Ancient Armory (level 50) and new boss were added. Teleport monuments were added as a way to switch between multiple dungeon levels
addedAddedNew secret safe zone with better potions/weapons
changedAddedBetter tooltip for weapons/shields. Now also showing dps for transparency
changedAddedAfter teleporting current map is now briefly shown with it's recommended level
removedAddedLoot no longer drops in unreachable spots - BFS algorithm is used to check for valid cells

Glaivestorm changes

changedSteam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens
addedSteam post image- Second level of Ancient Armory (level 50) and new boss were added. Teleport monuments were added as a way to switch between multiple dungeon levels
addedNew secret safe zone with better potions/weapons
changedBetter tooltip for weapons/shields. Now also showing dps for transparency
changedAfter teleporting current map is now briefly shown with it's recommended level

Added

  • Steam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens

Steam post image- Second level of Ancient Armory (level 50) and new boss were added. Teleport monuments were added as a way to switch between multiple dungeon levels

  • New secret safe zone with better potions/weapons

  • Better tooltip for weapons/shields. Now also showing dps for transparency

  • Now you can compare items with what you have equipped (shift or left trigger)

In case of rings I'm not showing all ten in comparison, just first two

  • After teleporting current map is now briefly shown with it's recommended level

Steam post image

  • Loot no longer drops in unreachable spots - BFS algorithm is used to check for valid cells

Changed

  • Better high level potions: level 60+ health and mana potions now restore much more percent based health/mana

  • Now playing teleport sounds when changing locations

  • Small UI improvements

  • Physics performance optimizations. Character AI improvements for performance

Fixed

  • More consistency of [Shockwave] between danger zone visual and actual projectile

  • Issue when double clicking player is main menu multiple times in a row

  • Issue where boss exclusive [Fire Probes] skill was in player's skill tree

  • Equipment/inventory layout building

  • [Blade Field] and [Ragebait] causing some issues when monsters just died

  • Loot text display issue when position for loot wasn't found

  • Now showing zero reset cost if free one is available

Source

Steam News / 22 October 2025

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