Full notes
Full Ghouls Of Divinity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Ghouls Of Divinity changes
Input bindings can now be removed - Fixed the manaspawner infobutton bug - Improved enemy AI to handle dangerous situations better - Groups can be assigned with CTRL + 1 to 5 and selected with 1 to 5 - Multi-select is now possible using Shift - Fixed a bug where Fatalistic would stop dashing when in formation - Fixed a bug allowing drawing in the level editor when it shouldn't be possible - Added an in-game menu button - Selected ghouls will be locked from free will if assigned an impossible task - Removed the feedback panel as we reach the end of development - Music changes are now smoother and less rapid
Source
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