Full notes
Full Ghouls Of Divinity update
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What changed
- Fixes
- Gameplay
- Balance
- Performance
Ghouls Of Divinity changes
Fixed an issue where Steam achievement pop-ups would not appear
Fixed AI groups sometimes walking into walls
Fixed Wind kills not counting toward achievements and XP
Fixed "Kill 5 Ghouls with Lightning" achievement being incorrectly granted to enemy AI
Fixed "Cast Love Spell" achievement being incorrectly granted by enemy AI
Fixed bosses not taking damage from the Wind spell
Fixed rare cases of enemy AI constructing buildings inside other buildings
Fixed multiple crash-related bugs
Insane difficulty has been slightly reduced
Divinity spell has been buffed
Poison spell unlock cost has been reduced
Secondary attacks now respond more reliably
Enemy AI now adapts better to team situations
Music intensity now changes dynamically instead of only during enemy attacks
Various minor bug fixes and improvements
Source
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