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Steam News22 November 20241y ago

Alpha Updates Changelog #3

Heya been a hot minute since we posted an update on what's new in our game. We are still hard at work on everything and let us post the exact new stuff we've been working on.

Full notes

Full Ghostslayers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions2 changes0 removals
  • Gameplay
  • Store
addedHeya been a hot minute since we posted an update on what's new in our game. We are still hard at work on everything and let us post the exact new stuff we've been working on.
addedNew weapons: Fishing Rod - attaches to enemies and throws them into different directions Spear - double attack weapon, first attack dash forward spearing everyone in your path, second attack throw your spear into enemies Crystal Revolver - Explodes an area of enemies pushing them around Electric Shotgun - Bullets cause chain lighting between nearby enemies
addedNew enemy: Skeleton Mage - repeats player's spells
changedGame enables bullet time on casting spells
addedNew weapon select and ready-up menu
added3 New spells: Tetherball, Explosive Bullets, Electric Bullets

Heya been a hot minute since we posted an update on what's new in our game. We are still hard at work on everything and let us post the exact new stuff we've been working on.

  • New weapons:

    • Fishing Rod - attaches to enemies and throws them into different directions

    • Spear - double attack weapon, first attack dash forward spearing everyone in your path, second attack throw your spear into enemies

    • Crystal Revolver - Explodes an area of enemies pushing them around

    • Electric Shotgun - Bullets cause chain lighting between nearby enemies

  • New enemy: Skeleton Mage - repeats player's spells

  • Game enables bullet time on casting spells

  • New weapon select and ready-up menu

  • 3 New spells: Tetherball, Explosive Bullets, Electric Bullets

  • Added early shop prototype

  • Added flinging enemies up into air on them being hit

  • Optimized navigation systems

  • Enemies now crumble into parts

  • New interaction system

  • You now dodge bullets at high speed

  • Made friend friendlier

  • And other reworks that I forgor

Apologies for the lack of changelog for previous months, I ate it. We'd also like to welcome our new team member Zancked into the game. Welcome.

That's all for these few months, thanks for checking out and see ya later!

Source

Steam News / 22 November 2024

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