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Steam News18 February 20242y ago

Bug Fixes / Changes

Fixed: Fixed a bug where the FOV would change if you changed the sensitivity Fixed a bug where the random scream time was set to 0, causing the entity to scream constantly Fixed a bug where the ragdoll was the default U

Full notes

Full Get Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes1 addition8 changes2 removals
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
  • Maps
fixedFixed:
fixedFixed a bug where the FOV would change if you changed the sensitivity
fixedFixed a bug where the random scream time was set to 0, causing the entity to scream constantly
fixedFixed a bug where the ragdoll was the default UE5 mannequin still, it now uses your customized character
fixedFixed broken textures on Northwood
fixedFixed the light bleeding through the walls from the fireplace in the lobby

Fixed:

  • Fixed a bug where the FOV would change if you changed the sensitivity

  • Fixed a bug where the random scream time was set to 0, causing the entity to scream constantly

  • Fixed a bug where the ragdoll was the default UE5 mannequin still, it now uses your customized character

  • Fixed broken textures on Northwood

  • Fixed the light bleeding through the walls from the fireplace in the lobby

  • Fixed a bug where the game would crash if you tried to change certain settings

  • Fixed a bug where you couldn't walk over the note

  • Fixed a bug where the items on Northwood would sometimes trap you

  • Fixed more settings that changed your FOV

  • Cleaned up and fixed all the animations, previously they were linked to the wrong skeleton, all the animations have been redone for the new skeleton

  • Fixed a bug where you would start 10 levels ahead

  • Fixed a bug where you sometimes wouldn't get sent back to the lobby when you die or win

  • removed "generator is on"

  • Fixed a bug where you couldn't walk up some stairs in Northwood

  • Fixed a bug where the Northwood entity scream was set to 2D audio instead of actually coming from her and her direction

  • Fixed a bug where the Northwood entity would sometimes not spawn

  • Fixed a bug where the hospital entity would sometimes not spawn

  • Fixed a massive amount of AI pathing issues

  • Fixed a bug where Maria had no first-person animations

  • Fixed a bug where the kill animation would play for all players, even if they weren't attacked

Changed:

  • After killing a player, the entity temporarily loses its anger status (becomes slowed down to a walking speed, will look for you less, worse sight/hearing)

  • Significantly reduced the number of times the entity will scream

  • Added a cleaner kill animation

  • When being eaten by the entity, you can no longer just run around and look around, you're stuck in place being attacked

  • Made it so that instead of it hanging after the animation, it instantly kills the player (uses the animation length for death instead of a random number)

  • Cleaned up a lot of the navigation issues, such as having the press escape to close some things, and the close button for others

  • Significantly reduced the spawn rate of the apparitions

  • Significantly improved lighting in the tutorial map, and provided a flashlight

  • Changed up the jumpscare, now its got multiple sounds and shakes the screen

  • Changed up wording for the generator notes, making it clearer what you have to do.

Source

Steam News / 18 February 2024

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