In this update3
Full notes
Full Get Mazed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- UI and audio
- Maps
Get Mazed changes
This quick update addresses several issues following the launch of the Winter Event and brings balancing adjustments to objectives.
Here are the details of the changes:
Combat and Gameplay
- Aiming SystemFixed general issues with the aiming system and specific fixes when using the shield.
- ShieldResolved various bugs related to shield behavior.
- ShotgunFixed weapon functionality.
Status Effects (DoT):
Fixed damage over time (DoTs) not applying correctly.
Fixed fire propagation between enemies.
Winter Event
- Objective BalancingIncreased enemy spawn rates for "Altar Defense" and "Santa's Bag Filling" objectives.
- Interface (UI)Added visual indicators (POI) to locate charging stations (Santa's Chargers objective).
Visuals:
Added a specific loading screen for the Winter biome.
Fixed blood particles not appearing on certain Christmas enemies.
System
- Main MenuFixed a bug allowing the "Start Solo Game" button to be clicked multiple times.
Technical: General improvement of the event management system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
