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Steam News24 December 20256mo ago

Update 0.1.210: The Winter Event

The holiday spirit is taking over GET MAZED! This end-of-year update introduces rich thematic content, accompanied by a major technical overhaul of the aiming system for smoother combat.

In this update3

Full notes

Full Get Mazed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions1 change1 removal
  • Maps
  • Events
  • Fixes
  • Gameplay
  • Balance
addedNew Event: WinterNew Winter Biome: Explore a new procedurally generated frosty environment.
addedNew Event: WinterNew Objectives: Added 3 new thematic objective chains, for a total of 9 unique steps to complete.
addedNew Event: WinterNew Enemies: The bestiary expands with the arrival of Snowmen, Elves, Gingerbread Men, Nutcrackers, and Presents (Watch out for surprises!).
addedNew Event: WinterNew Opponent (AI): Krampus now roams the maze to punish players.
changedAiming System (Improvements)Synchronization: Major fix for desynchronization between client and server when locking (focusing) a target.
addedAiming System (Improvements)Chain Lock: Added a system to switch targets more fluidly in combat when multiple enemies are nearby.

Get Mazed changes

addedNew Winter Biome: Explore a new procedurally generated frosty environment.
addedNew Objectives: Added 3 new thematic objective chains, for a total of 9 unique steps to complete.
addedNew Enemies: The bestiary expands with the arrival of Snowmen, Elves, Gingerbread Men, Nutcrackers, and Presents (Watch out for surprises!).
addedNew Opponent (AI): Krampus now roams the maze to punish players.
changedSynchronization: Major fix for desynchronization between client and server when locking (focusing) a target.

The holiday spirit is taking over GET MAZED! This end-of-year update introduces rich thematic content, accompanied by a major technical overhaul of the aiming system for smoother combat.

New Event: Winter

  • New Winter BiomeExplore a new procedurally generated frosty environment.
  • New ObjectivesAdded 3 new thematic objective chains, for a total of 9 unique steps to complete.
  • New Enemies: The bestiary expands with the arrival of Snowmen, Elves, Gingerbread Men, Nutcrackers, and Presents (Watch out for surprises!).

  • New Opponent (AI): Krampus now roams the maze to punish players.

Aiming System (Improvements)

  • Synchronization: Major fix for desynchronization between client and server when locking (focusing) a target.

  • Chain LockAdded a system to switch targets more fluidly in combat when multiple enemies are nearby.
  • HitStopFixed desynchronization issues related to the impact freeze effect.
  • Settings: Added new gameplay options:

    • bAimSmoothRotation: Rotation smoothing while aiming.

    • bAutoSwitchTarget: Automatic target switching after elimination.

Fixes and AI

  • Dynamic Music: Action music now only triggers when the AI is close to the player (instead of as soon as it spawns on the map).

  • Bosses: Bosses no longer target and are no longer affected by players who are down.

  • CollisionsFixed a bug where dead enemies continued to block player attacks.
  • DoT (Damage over Time)Fixed the application of certain continuous damage effects on enemies.

Source

Steam News / 24 December 2025

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