Update history
Latest Gelatine updates
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- Gelatine
Wrecking ball ability, new accessories, UI improvements
Wrecking Ball Slime Whip was kinda useless as a combat ability, so it's been reworked into a mining tool (although it still does damage to enemies and can still be used in combat). The reworked ability is called Wreckin…
Store11 changesWorkshopGameplay - Gelatine
Ultimate abilities, Bottled XP, improved questing, and more
Questing Quests are now split into acts. Completing the final quest in the act will allow you to move to the next act. Currently there's only one act, which will culminate in a final boss of this act (which is yet to be…
Store17 changesGameplayBalance - Gelatine
Two-phase boss fights and reworked combat
Boss fight upgrades All bosses now have two phases, with slightly different sets of abilities and a different part of the soundtrack playing during each phase Decomposer and Metal Core have a couple of brand new abiliti…
Store8 changesGameplayPerformance - Gelatine
Improved smart cursor / moving to monthly updates
First of all, a small announcement: from this point, the game is shifting from weekly updates to monthly. The amount of work going into the game will stay the same, but the updates themselves are getting larger in scope…
Announcement6 changesGameplayUI/audio - Gelatine
Instant teleportation ability + slight optimization of tile loading
The Dimensional Leap ability now has an upgrade that makes the ability instant, without the need to charge it up first Dynamic tile loading has been slightly optimized, to somewhat alleviate the issues that some users a…
Announcement1 changeGameplay - Gelatine
Challenging mode / No-hit achievements
From now on, every boss in the game will have three separate achievements: Defeat the boss on any difficulty Defeat the boss on Challenging difficulty Defeat the boss on Challenging difficulty without taking any damage…
Event3 changesBalanceGameplay - Gelatine
A bunch of hotfixes
Fall damage has been reduced by 50%, and the "safe" height tolerance has been increased Boss modifiers should no longer affect invasions NPCs are no longer affected by gravity FIxed an issue with automatic sliding doors…
Announcement6 changesFixBalance - Gelatine
Sprinting ability and quality-of-life improvements
This patch consists mostly of boring quality-of-life changes. And one new learnable talent. New learnable talent - Momentum - that greatly increases your movement speed for 3 seconds after dashing, as long as you keep m…
Store6 changesFixGameplay





