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- Gatedelvers
0.2.7b - whoops
Retroactive Roly Poly unlock should now work for anyone who's already done Thyme's quest. (Fwutters)
Announcement - Gatedelvers
0.2.7 - Item List & Hat Theft
Added an item list to the Codex. New deck: Roly Poly (Green) - Removed Traveler's Pact deck. - Butterfly is now Blue/Green instead of Green. Removed Eclipse Lever. - Thyme's quest now unlocks Roly Poly. New Seals: Trave…
Store8 changesFixGameplay - Gatedelvers
0.2.6b - Ghosts Can't Die Dummy
Added Seal modifier rerolling. - Added Seal recycling. (Neither of these are *done* but I wanted a patch out asap because of the ghost bug. -Mag) Buffed Inspired enchantment Empower from 2 -> 3. Flashy Cape no longer in…
Store3 changesFixGameplay - Gatedelvers
0.2.6 - Good Ol' Polish
I have decided to stop writing "Reported by" in front of every bug report credit. People can probably deduce. -Mag Powershot infusion now adds a hold input to non-charge items to allow powershotting. Spear pogo is now w…
Store11 changes2 numericFix - Gatedelvers
0.2.5 - Flashy Fixes
Reworked Flashy Cape infusion. New: +2 damage against full health enemies that have noticed you. Grab Bag now gives a Pure Common instead of a random Rare. Wind Waltz's wind blades are smaller and deal less ticks of dam…
Store6 changes1 numericFix - Gatedelvers
0.2.4 - Shields & Stomps
You can now sprint while blocking with a shield to Shield Tackle. - Removed Shield Bash. Stomp now stuns for 0.7 seconds. - Stomping on an enemy no longer launches you away from them. - You can now only stomp on each en…
Announcement6 changesFixGameplay - Gatedelvers
0.2.3b - Instant Lettuce
Fixed revived players skipping a skillcard if they didnt pick a skillcard between every level up afterwards. (Reported by Cellestus.)
Announcement1 changeFix - Gatedelvers
0.2.3 - Critical Patch
(Still dealing with mold related issues and move stuff, but here's some things. -Mag) Reworked Deckhand's Decksweeper. (Still a work in progress, but figured should get some feedback.) New: Strikes a pose, spending all…
Store8 changesFixBalance

