Full notes
Full Gate One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
added classes, currently only 3
redesigned the games artstyle, made it more dark, gloomy, red-style with light effects
adjusted the UI, made it more simple
rebalanced worlds, each world now drops 7 different items
increased the games difficulty, wanted to make it more challenging (now im not even sure if the game is winnable / players can reach last worlds, need more testing)
reworked mods from items
removed temporary some weapons, will be added later in new worlds
weapons and companions can now gain EXP and level up, up to 10
removed the currency system
inventory now increases with player level
added new soundtracks
reworked elemental weapons and effects
rebalanced weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
