Full notes
Full Gamedev Beatdown update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- UI and audio
- Balance
- Performance
We are back with an update that addresses some experiential improvements and a couple of bugs.
I was pleasantly surprised by how many people were playing the game with languages other than English, considering the support for other languages is for testing only. If you can get past the broken translations, though, it made for some fun moments where players would try to figure out some of the references and jokes that didn't translate well.
Changelog v0.91.4
You can rage at the opponents now instead of the game. Fixed the rage ability not dealing damage.
Changed audio for event vocalization, it is much more pleasing to the ears, unlike the earlier squeaky version that got annoying on higher volumes.
Fixed missing localizations for some languages, since people are playing the game in other languages might as well have all text available.
Fixed the rain getting into everyone's clothes and making them wet in the streets combat arena. Through the power of tech wizardry, the rain goes behind the player and the mobs, and they can perform at their full dry capacity.
Balance updates for stat requirements for end level games.
Some internal optimizations so that we can get you updates faster.
Have fun beating up the dissenters and keep sending us feedback!
Tejas
Source
Changelog.gg summarizes and formats this update. How we read updates.
