Full notes
Full Furcifer's Fungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, we finished another update for the demo! The big new features this time are floor mods that change up the environment and enemies, and a German localization!
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Performance
Furcifer's Fungeon changes
With the mods we hope to make your runs a bit more varied and challenging. We want to add a lot more different mods in the future. Let us know how you like them.
The German translation was done by us. Our publisher IndieArk is translating the game (including the demo) into several Asian languages. If you want to help localizing the game to other languages, send us a DM on Discord!
Here's the full changelog for 0.5.4:
New Features:
Added FLOOR MODS, random modifications to floors, like a frozen Forest (currently 3 major and 3 minor mods that are assigned randomly)
Added a german localization!
Localization can now be picked in options
Added a Furcifer statue you can pray to in item rooms - it heals you and opens the hands
Several behind-the-scenes improvements to the layout of tooltips
Reduced the number of coins dropped, and equally reduced the amount of exp needed. This will reduce scores overall, don’t worry about them being lower
Fixes:
Fixed personal high score not being saved when not buying an item and immediately quitting the game
Fixed a crash related to the quest-finish message
Balance: General
Increased number of enchanted enemies late game
Allowed enchanted common enemies in very late floors
Last floor now kills you even more aggressively, you just keep finding ways…!
Reduced the movement speed scaling on enemies
Characters
Sir Honkalot dash damage 100 -> 120
Spells
Charged Flame: damage 130 -> 110, kockback 500 -> 450
Wave: cooldown 0.9 -> 0.8
- Gun (left click)damage 30 -> 40, reduced the effectiveness of mashing the shoot button with the gun
Shotgun: bullets 10 -> 9
Venom Tooth: damage 60 -> 70
Visuals & minor changes:
Improved line spacing in tooltips
Added a hint for the talent tree on the levelup screen
Added a hint that you can view player builds in the leaderboard
Adjusted Fireball light effect
Added a glow to “Enter Fungeon” sign to make it look more interactive
Reduced the amount of lifesteal particles
Improved charge animation
Made difficulty based colors less intense
Conflagration projectiles now move faster with the same distance
Adjusted burn particle amount
Reduced hyperspeed particles
Slightly adjusted tooltip size
Added drop shadow to tooltips
Improved shockhands vfx
Improved lightning strike vfx
Telegraphs now fade out faster
Source
Changelog.gg summarizes and formats this update. How we read updates.
