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Steam News11 December 20223y ago

Furcifer's Fungeon 0.4.7 (Demo)

You can now play with a friend in local co-op mode! Just plug in a controller and press Start/+. You can also play with a controller in Single player mode - please let us know how you like it!

Full notes

Full Furcifer's Fungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes10 additions19 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
  • UI and audio
addedYou can now play with a friend in local co-op mode! Just plug in a controller and press Start/+. You can also play with a controller in Single player mode - please let us know how you like it!
addedBut that's not all, we've also added 4 new talents, including one for each character that enhances the dash! Check out the full changelog below.
addedFull Changelog 0.4.7: New Features:
addedAdded controller support (see Options to switch to controller)
addedAdded 2-player local CO-OP!
addedNEW TALENT “Conflagration” spreads burn
Intelligence: effect damage per level1.0%1.5%Intelligence: effect damage per level increased, buffSteel Blade: hit cooldown0.5s0.7sSteel Blade: hit cooldown increased, nerfBone Scythe: damage6060/65/70Icicle Spear: critical damage30/40/5025/30/35Icicle Spear: critical damage decreased, nerf

Furcifer's Fungeon changes

addedYou can now play with a friend in local co-op mode! Just plug in a controller and press Start/+. You can also play with a controller in Single player mode - please let us know how you like it!
addedBut that's not all, we've also added 4 new talents, including one for each character that enhances the dash! Check out the full changelog below.
addedFull Changelog 0.4.7: New Features:
addedAdded controller support (see Options to switch to controller)
addedAdded 2-player local CO-OP!

You can now play with a friend in local co-op mode! Just plug in a controller and press Start/+. You can also play with a controller in Single player mode - please let us know how you like it!

But that's not all, we've also added 4 new talents, including one for each character that enhances the dash! Check out the full changelog below.

Full Changelog 0.4.7: New Features:

  • Added controller support (see Options to switch to controller)

  • Added 2-player local CO-OP!

  • NEW TALENT “Conflagration” spreads burn

  • Reworked “Archmage” talent to emit icicles on combo

  • Reworked “Instant Extinguishing Technique” talent to shoot icicles when hit by fire damage

  • Reworked “Dark Mage” talent, it now spawns bone projectiles from dying enemies

Fixes:

  • Fixed poison being applied to the player despite being invulnerable

  • Fixed the player getting stuck in the tutorial by contacting the cactus while invulnerable from another hit

  • Fixed fireball exploding twice when doing a direct hit. Damage and knockback were adjusted to compensate for this.

  • Fixed termite stacking with itself

  • “Entering Dungeon/Forest” text now respects when the game is paused

  • Fixed a bug where the player did not get slowed when using Whirlwind or Ball Lightning

Balance: General

  • Strength: health regeneration per level 0.15HP/s -> 0.2HP/s

  • Intelligence: effect damage per level 1.0% -> 1.5%

  • Rebalanced player self-knockback and casting slow to feel cleaner

  • Bees and Mushrooms now move a bit faster to the right to stay on the screen

  • Increased exp amount in late floors (doom and onwards, scaling)

  • Exp needed for level-up stopped scaling after level 40 because we thought it was unreachable...

Items

  • Steel Blade: hit cooldown 0.5s -> 0.7s

  • Fire Maw: now additionally gives 2/3/4 strength

  • Bone Scythe: damage 60 -> 60/65/70

  • Flame Swordimproved swing pattern
  • Maxwell Bootsnow add 1/2/3 Agility, movement speed after dash reduced by 10%
  • Icicle Spear: critical damage 30/40/50 -> 25/30/35

  • Scale Mail: buff now lingers 3s

  • Ampere’s Gauntlets: ZAP rate 25/30/35 -> 20/22.5/25 to compensate for the extra coins dropping late game

  • Tesla Buckler: block chance 10/15/20 -> 10/12.5/15

  • Grand Lich’s Rib Cage: neutral resistance 30/35/40 -> 30/32.5/35

  • Plate Mailremoved speed penalty. Added 5/7.5/10% block change. Increased mass scaling from 0.1 to 1.1/1.15/1.2
  • Cleansing Amulet: heal now scales with character level

  • Dragon Tail: damage per flame 15 -> 20

Spells

  • Hellfire Ray: now does not slow after the charge is done

Talents

  • Ignitedamage increased 35% -> 40% to account for Thermite no longer adding stacks from its own damage

Visuals:

  • Enemies now respond more intensely to hits

  • Fixed leaves not spawning in the first forest

  • Dash cooldown label is now shown for a bit longer

  • Player now bleeds more when taking damage

  • Scythe Juggling has its own icon

Improved description texts:

  • Introduced “updates” keyword with tooltip for scaling effects such as “Mage armor”

Source

Steam News / 11 December 2022

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