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- FUNG
Monthly Update #29
Hey everyone, sorry for the lack of updates recently, haven't had anything too exciting to show off as I slowly tick away at the remainder of the game. We're going to be changing the cadence of these devlogs so we can p…
Announcement3 changesGameplay - FUNG
Weekly Update #28
Greetings Wardens, If you're interested in my other projects (namely - Drift King), you'll already be aware that a combination of sickness and a short holiday have been keeping me away, and if ye didn't know that, now y…
Announcement1 changePerformance - FUNG
Weekly Update #27
Hey all, We've finally finished our new collision resolution system, that utilises hashmaps to improve collision performance by over 10x! Now we have extra headroom for more complex physical simulations, and can have co…
Announcement3 changesPerformanceGameplay - FUNG
Weekly Update #26
We forgot to post the last weeks update! We've been deep in the optimisation mines so that we can expand the number of entities in a level beyond 500 without slowing down, so that we can add some basic thermodynamics! T…
Announcement2 changesGameplayPerformance - FUNG
Weekly Update #25
Hey all, I've got that update for y'all to improve the first few levels of Chapter 2 after feedback and extra playtests. The bulk of this week however has been getting back into the captains coding chair and revving up…
Announcement - FUNG
Weekly Update #24
Greetings Wardens, This week we're back in action, fixing some issues identified in the earlier levels of Chapter 2, no update yet since we're out of the office for the long weekend in the Grampians, but we'll have some…
Announcement - FUNG
CHAPTER 2 - COLLAPSE - Part 1
A NEW POWER SOURCE. Greetings once again, Warden. You find yourself at the foot of a building that is somehow over a kilometer underground. The power is still on, which leads you to believe that you can end your relianc…
Announcement18 changesGameplayPerformance - FUNG
Weekly Update #23
Hello once again, I hope you all had a great Christmas, surrounded by people that you love! Next week, on Friday, we'll be releasing the first half of Chapter 2 (15 levels), instead of the planned whole chapter (20 leve…
Announcement2 changesGameplay - FUNG
Weekly Update #22
Not gonna bore you all with a long one, just know that things are going. FUNG - Changelog: Tool edit dialog improved, adds custom options for bridge parts Show Phys object start velocity as an arrow in play mode Add tri…
Announcement6 changesWorkshopGameplay - FUNG
Weekly Update #21
Not all things go to plan, especially in games development. Even with the blistering pace of work over the last 3 weeks, we're still a little behind on the release of the second chapter. On the upside, we've managed to…
Announcement12 changesWorkshopGameplay - FUNG
Weekly Update #20
Greetings Wardens, Have you ever wanted to feed your FUNG after release, but not risk being mistaken for food yourself? Good news! We now offer a rifle powered food delivery service for your FUNG, allowing you to fire p…
Announcement9 changesFixGameplay - FUNG
Weekly Update #19
Greetings Wardens, It has been a big week in writing this week (and dealing with all the paperwork of running a business, oof). If you haven't already read the deep dive on the AI in Drift King I highly recommend giving…
Announcement - FUNG
Weekly Update #18
Drift on, drift 'til you drop, be the envy of Glandeen the Drift Pig himself. Introducing the most sophisticated drift racing AI ever developed, coming straight to you in Alpha v0.8! This one has been in the works for q…
Announcement - FUNG
Weekly Update #17
Hail to the Drift King, baby! This week we've finally finished a vital task in implementing the ideal drift racing AI. It functions without any neural networks or other black boxes, just pure calculus and an improbably…
Announcement2 changesGameplay - FUNG
Weekly Update #16
Hi hello what's up? An OST release, that's what! It's currently available on Youtube and YT Music, have a listen below! We've also finished the official website for MELLOW PTY LTD, check it out! https://mellow.games For…
Announcement1 changeGameplay - FUNG
Weekly Update #15
Greetings once again, I'm feeling better now, so we're back to production! This week we've been setting up a new, proper presence on the web, complete with a snazzy new domain: https://mellow.games It's still being acti…
Announcement3 changesFixGameplay



