Full notes
Full FUNG update
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What changed
- Gameplay
- Performance
A NEW POWER SOURCE.
Greetings once again, Warden. You find yourself at the foot of a building that is somehow over a kilometer underground. The power is still on, which leads you to believe that you can end your reliance on the FUNG and bring consistent electrical power to the surface.
Steel yourself, traversing this decaying building will be anything but simple...
Part 1 of CHAPTER 2 - COLLAPSE is now available, download the latest version and get on it!
FUNG - Changelog:
ADDED PART 1 OF CHAPTER 2 - COLLAPSE
ADDED [REDACTED] - Find the second secret chapter
New loading indicator - SPINSNEK
Add fullscreen effects (Just on the title screen for now)
Add link to OST in menu
Add option for music to play through level opening video
Rifles can now be given from PoIs
Bridge building further tuned, should run similarly at all framerates (tested at 144hz and 60hz)
Phys Objects can now have custom masses
Phys Objects can now collect secrets
Added double quotes to font
Added trigger fire for when bridge pieces break
Added ability to select a specific entity to fire a trigger
Made lights triggerable (turns them off)
Prevent waterwheels detonating mines
Added new dialogue transitions
Added 2 new achievements
Fix crash when editing a level opening video that doesn't have audio
Fix crash when doors go out of bounds
Fix crash when using number keys to switch tools in play mode
Fix entities not always despawning when leaving the level at the bottom
Fix crashes related to settling water with certain objects in the level
Fix sublevel secrets not being tracked in the menu
Fix menu music stuttering
I hope you all enjoy it, I'm going to be taking my two week Christmas break now! Better late than never!
- George
Source
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