Full notes
Full FUNG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Not gonna bore you all with a long one, just know that things are going.
FUNG - Changelog:
Tool edit dialog improved, adds custom options for bridge parts
Show Phys object start velocity as an arrow in play mode
Add trigger effect for losing a level
Option for level to be played without FUNG running
[REDACTED] AI and weapons finished
Relink all bridge parts at level start, with new point constraint math for more consistency
Fix shift-moving levels breaking on secret chapters
Show trigger groups on triggers in edit mode
Add hidden PoIs, can be unhidden by other PoIs
Don't show tool options in sublevels, they share the top level tools
Fix misaligned level image in menu
Add water counter to water dropper
Have a Merry Christmas, everyone!
- George
Source
Changelog.gg summarizes and formats this update. How we read updates.
