Full notes
Full Full Animal Party update
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What changed
0 fixes1 addition1 change0 removals
- Gameplay
- UI and audio
addedFixes and a new minigame available for testing.
changedNew minigame: One, Two, Freeze! - Improved collision detection in the forklift minigame, this should further prevent vehicles getting stuck with each other but a new behaviour is probably required programmed from zero. - Fixed the auto-driving item problem happening when using it on the right side of the grass area in the Racing minigame. - Updated chinese localization for Lunar Station board. - Fixed a problem related to board descriptions not showing correctly in some language localizations. - Most game controllers will now have their pads pre-assigned, this helps in games like Toxic!. Also menus can be navigated using the controller pad. (Requires testing) - Players can now skip dices animation in boards by pressing any key. - Changes to Filming Action game: reduced the duration by 15 seconds, camera can now randomly enter a small rush mode in which it will move faster for some seconds to add some spice and bots are a bit less aggressive now (depends on their chosen skill). Also fixed a small issue in which players could rotate the camera in this game (you don't). - Increased the cost and rent values of latest upgrade levels of buildings in Hexagon Island.
Full Animal Party changes
addedFixes and a new minigame available for testing.
changedNew minigame: One, Two, Freeze! - Improved collision detection in the forklift minigame, this should further prevent vehicles getting stuck with each other but a new behaviour is probably required programmed from zero. - Fixed the auto-driving item problem happening when using it on the right side of the grass area in the Racing minigame. - Updated chinese localization for Lunar Station board. - Fixed a problem related to board descriptions not showing correctly in some language localizations. - Most game controllers will now have their pads pre-assigned, this helps in games like Toxic!. Also menus can be navigated using the controller pad. (Requires testing) - Players can now skip dices animation in boards by pressing any key. - Changes to Filming Action game: reduced the duration by 15 seconds, camera can now randomly enter a small rush mode in which it will move faster for some seconds to add some spice and bots are a bit less aggressive now (depends on their chosen skill). Also fixed a small issue in which players could rotate the camera in this game (you don't). - Increased the cost and rent values of latest upgrade levels of buildings in Hexagon Island.
Fixes and a new minigame available for testing.
- New minigameOne, Two, Freeze! - Improved collision detection in the forklift minigame, this should further prevent vehicles getting stuck with each other but a new behaviour is probably required programmed from zero. - Fixed the auto-driving item problem happening when using it on the right side of the grass area in the Racing minigame. - Updated chinese localization for Lunar Station board. - Fixed a problem related to board descriptions not showing correctly in some language localizations. - Most game controllers will now have their pads pre-assigned, this helps in games like Toxic!. Also menus can be navigated using the controller pad. (Requires testing) - Players can now skip dices animation in boards by pressing any key. - Changes to Filming Action game: reduced the duration by 15 seconds, camera can now randomly enter a small rush mode in which it will move faster for some seconds to add some spice and bots are a bit less aggressive now (depends on their chosen skill). Also fixed a small issue in which players could rotate the camera in this game (you don't). - Increased the cost and rent values of latest upgrade levels of buildings in Hexagon Island.
Source
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