What changed
2 fixes0 additions0 changes0 removals
fixedChangelog: - New green event tile in boards: it will change the sheriff star/food vendor position when landing on it. (and leaves a special red tile behind) - Fixed some cases in which players would permanently increase their speed. (requires testing) - Lowered reflexes a bit for hard bots in Jump Or Roll (they were pretty difficult to beat on that skill) - Lowest graphic setting now uses less texture resolution resulting in a small performance increase. - Replaced "Linear" mode option in Online Minigames menu with "Starter" option, a pack with recommended minigames for new players. (It will be set as default the first time hosting a game) - The minimap where players and objectives are marked in Snowy Peaks board will also be less visible when the storm increases until it disappears, remember the roads! - Fixed an issue in Ink Spheres where players would be launched in a random direction at the start of the minigame. (Conflict with boards colliders overlapping)
fixedAlready fixed for next update: - Fixed an issue in which platforms in Lava Parkour minigame would persist through levels due to the last change in their behaviour. - Fixed an issue in which sometimes players would not "stick" to the platforms in Lava Parkour.
Full Animal Party changes
fixedChangelog: - New green event tile in boards: it will change the sheriff star/food vendor position when landing on it. (and leaves a special red tile behind) - Fixed some cases in which players would permanently increase their speed. (requires testing) - Lowered reflexes a bit for hard bots in Jump Or Roll (they were pretty difficult to beat on that skill) - Lowest graphic setting now uses less texture resolution resulting in a small performance increase. - Replaced "Linear" mode option in Online Minigames menu with "Starter" option, a pack with recommended minigames for new players. (It will be set as default the first time hosting a game) - The minimap where players and objectives are marked in Snowy Peaks board will also be less visible when the storm increases until it disappears, remember the roads! - Fixed an issue in Ink Spheres where players would be launched in a random direction at the start of the minigame. (Conflict with boards colliders overlapping)
fixedAlready fixed for next update: - Fixed an issue in which platforms in Lava Parkour minigame would persist through levels due to the last change in their behaviour. - Fixed an issue in which sometimes players would not "stick" to the platforms in Lava Parkour.
Changelog: - New green event tile in boards: it will change the sheriff star/food vendor position when landing on it. (and leaves a special red tile behind) - Fixed some cases in which players would permanently increase their speed. (requires testing) - Lowered reflexes a bit for hard bots in Jump Or Roll (they were pretty difficult to beat on that skill) - Lowest graphic setting now uses less texture resolution resulting in a small performance increase. - Replaced "Linear" mode option in Online Minigames menu with "Starter" option, a pack with recommended minigames for new players. (It will be set as default the first time hosting a game) - The minimap where players and objectives are marked in Snowy Peaks board will also be less visible when the storm increases until it disappears, remember the roads! - Fixed an issue in Ink Spheres where players would be launched in a random direction at the start of the minigame. (Conflict with boards colliders overlapping)
Already fixed for next update: - Fixed an issue in which platforms in Lava Parkour minigame would persist through levels due to the last change in their behaviour. - Fixed an issue in which sometimes players would not "stick" to the platforms in Lava Parkour.
Known issues: Aftermath crosshair in iceberg stuck in a certain height making its aiming hard.