What changed
1 fix1 addition0 changes0 removals
addedNew board: Snowy Peaks. Will probably add an extra event and routes may change in a future depending of testings
fixedFixes changelog: - Fixed wrong spanish localization references in Western Land. - Fixed a small issue related to saving tiles in Station board. - Corrected an issue where you could drive the UFO in the abducting minigame and boat in Sunken villa before initial countdown was finished.. - Fixed a new issue in Samurai Climb which prevented online players from earning points. (non related to next issue) - Fixed an issue in Classic Shoot minigame, Non-Stop running, Toxic and Lava Parkour that prevented players from earning points. (A code update caused these new issues). - Choosing negative money win condition on Hexagon Island will make minigames give 10% less money every 3 turns. This is to prevent non-ending matches. (Requires testing) - Player swap position tile would not work correctly in Hexagon Island, fixed. - Online players should now see the tick when another player upgrades properties in Hexagon Island actions menu. - Added an effect for the random tile teleport in Hexagon Island. - Added sound effect for items in the race minigame. - Reduced car collision volume in the race minigame and fixed a small issue related to the autodriver item. - Increased stiffness to cars in the race minigame, hopefully it will help with the slipping during curves turning. (requires testing) - Implemented a -unstuck- system in the race minigame. Game will detect if you are stuck and pressing the action button (braking) will teleport the car to the latest safe position. This applies to bots too. (requires testing)
Full Animal Party changes
addedNew board: Snowy Peaks. Will probably add an extra event and routes may change in a future depending of testings
fixedFixes changelog: - Fixed wrong spanish localization references in Western Land. - Fixed a small issue related to saving tiles in Station board. - Corrected an issue where you could drive the UFO in the abducting minigame and boat in Sunken villa before initial countdown was finished.. - Fixed a new issue in Samurai Climb which prevented online players from earning points. (non related to next issue) - Fixed an issue in Classic Shoot minigame, Non-Stop running, Toxic and Lava Parkour that prevented players from earning points. (A code update caused these new issues). - Choosing negative money win condition on Hexagon Island will make minigames give 10% less money every 3 turns. This is to prevent non-ending matches. (Requires testing) - Player swap position tile would not work correctly in Hexagon Island, fixed. - Online players should now see the tick when another player upgrades properties in Hexagon Island actions menu. - Added an effect for the random tile teleport in Hexagon Island. - Added sound effect for items in the race minigame. - Reduced car collision volume in the race minigame and fixed a small issue related to the autodriver item. - Increased stiffness to cars in the race minigame, hopefully it will help with the slipping during curves turning. (requires testing) - Implemented a -unstuck- system in the race minigame. Game will detect if you are stuck and pressing the action button (braking) will teleport the car to the latest safe position. This applies to bots too. (requires testing)
Fixes changelog: - Fixed wrong spanish localization references in Western Land. - Fixed a small issue related to saving tiles in Station board. - Corrected an issue where you could drive the UFO in the abducting minigame and boat in Sunken villa before initial countdown was finished.. - Fixed a new issue in Samurai Climb which prevented online players from earning points. (non related to next issue) - Fixed an issue in Classic Shoot minigame, Non-Stop running, Toxic and Lava Parkour that prevented players from earning points. (A code update caused these new issues). - Choosing negative money win condition on Hexagon Island will make minigames give 10% less money every 3 turns. This is to prevent non-ending matches. (Requires testing) - Player swap position tile would not work correctly in Hexagon Island, fixed. - Online players should now see the tick when another player upgrades properties in Hexagon Island actions menu. - Added an effect for the random tile teleport in Hexagon Island. - Added sound effect for items in the race minigame. - Reduced car collision volume in the race minigame and fixed a small issue related to the autodriver item. - Increased stiffness to cars in the race minigame, hopefully it will help with the slipping during curves turning. (requires testing) - Implemented a -unstuck- system in the race minigame. Game will detect if you are stuck and pressing the action button (braking) will teleport the car to the latest safe position. This applies to bots too. (requires testing)
Known issues: Online players would show a trippy animation when moving in Hexagon Island board. Investigating the issue.