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Steam News27 September 20259mo ago

0.2.2e

Hey Everyone, This update contains bug fixes including some reported by the community. Let me know on Discord or the Steam forums if you encounter any bugs or have suggestions. This will probably be the final 0.2.

In this update2

Full notes

Full From Glory To Goo update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

10 fixes0 additions2 changes2 removals
  • Fixes
  • Maps
  • Gameplay
  • Performance
fixedBug FixesFixed plasma turret animation breaking if trying to target enemies out of range
fixedBug FixesFixed an edge case where attack ground commands could break save files
fixedBug FixesFixed biomes not averaging out their effort contribution when switched on and off
fixedBug FixesFixed tribe unit available count falling if trying to recruit without enough resources
fixedBug FixesFixed a burrowing/invisible logic bug that could cause the status to not drop off
removedBug FixesRemoved the warning that unsaved data will be lost when exiting iron-sapien mode. "Saving" will appearing instead.

From Glory To Goo changes

fixedFixed plasma turret animation breaking if trying to target enemies out of range
fixedFixed an edge case where attack ground commands could break save files
fixedFixed biomes not averaging out their effort contribution when switched on and off
fixedFixed tribe unit available count falling if trying to recruit without enough resources
fixedFixed a burrowing/invisible logic bug that could cause the status to not drop off

This update contains bug fixes including some reported by the community. Let me know on Discord or the Steam forums if you encounter any bugs or have suggestions.

This will probably be the final 0.2.2 update. As 0.2.3 will be moving to the closed testing branch this weekend and then to the open testing branch soon after that.

Bug Fixes

  • Fixed plasma turret animation breaking if trying to target enemies out of range

  • Fixed an edge case where attack ground commands could break save files

  • Fixed biomes not averaging out their effort contribution when switched on and off

  • Fixed tribe unit available count falling if trying to recruit without enough resources

  • Fixed a burrowing/invisible logic bug that could cause the status to not drop off

  • Removed the warning that unsaved data will be lost when exiting iron-sapien mode. "Saving" will appearing instead.

  • Fixed sometimes needing to click quit twice to quit in iron-sapien mode

  • Further increased the maximum cycles when continuing a normal game

  • Fixed being able to create infinite duplicates with the splitter if you're a custom captain and don't have Swarm Dislocation (Max is now 2 captains without additional perks)

  • Fixed garrisoned units increasing save file size significantly

  • Removed Swarm Collaboration from The Survivor

  • Fixed The Alternative's human units fighting map robots

  • Fixed the human's reactor not animating

Other

  • Reduced the weighting for Mining Hubs when power runs out and buildings are selected for shutdown.

Source

Steam News / 27 September 2025

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