Full notes
Full Friend or Foe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Friend or Foe changes
New
Added an effect that shows when the player frees a trapped rabbit.
Added sound effect to trapped rabbits.
Added a new reaction to rabbits being freed from traps.
Changes
Befriended animals now wander around the area when told to stay instead of staying still.
Planks on the ground no longer spawn as logs when loading a save.
Fixes
Fixed a bug where some of the options in the building menu did not display the building requirements properly.
Fixed an issue where the sawhorse would sometimes not show hitmarkers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
