Hello everyone, welcome to another one of our dev talks! This one will be fairly short, but contains two important announcement. I have decided that demo deserves another big update!
Full notes
Full Friend and foe update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, welcome to another one of our dev talks! This one will be fairly short, but contains two important announcement.
What changed
0 fixes5 additions0 changes0 removals
Gameplay
addedI have decided that demo deserves another big update! I have been hard at work on new boss, new elite & new enemies, which will be included in next weeks big update.
addedI have also spent some time on animation for the game, which currently there is none... So I am working on adding new animations for our enemies.
addedI have been working on a new set of cards for each of our five classes, and moving certain cards up to Tier IV. Existing tier IV cards (Only obtainable through the dock) have been moved to tier V, and I am working on redesigning & adding new tier IV cards that are much rarer than tier III but contains enough strength to alter the entire run.
addedIn addition, I am proud to announce that Friend and Foe will be out in early access 8/27, I have initially planned to release earlier next month, but had a lot more idea about what I wanted to add.
addedLastly, a little teaser for our animation update, and a sneak peek of a new boss.
Friend and foe changes
addedI have decided that demo deserves another big update! I have been hard at work on new boss, new elite & new enemies, which will be included in next weeks big update.
addedI have also spent some time on animation for the game, which currently there is none... So I am working on adding new animations for our enemies.
addedI have been working on a new set of cards for each of our five classes, and moving certain cards up to Tier IV. Existing tier IV cards (Only obtainable through the dock) have been moved to tier V, and I am working on redesigning & adding new tier IV cards that are much rarer than tier III but contains enough strength to alter the entire run.
addedIn addition, I am proud to announce that Friend and Foe will be out in early access 8/27, I have initially planned to release earlier next month, but had a lot more idea about what I wanted to add.
addedLastly, a little teaser for our animation update, and a sneak peek of a new boss.
I have decided that demo deserves another big update! I have been hard at work on new boss, new elite & new enemies, which will be included in next weeks big update.
I have also spent some time on animation for the game, which currently there is none... So I am working on adding new animations for our enemies.
I have been working on a new set of cards for each of our five classes, and moving certain cards up to Tier IV. Existing tier IV cards (Only obtainable through the dock) have been moved to tier V, and I am working on redesigning & adding new tier IV cards that are much rarer than tier III but contains enough strength to alter the entire run.
I am also working on a redesign of the look of our card itself. Mostly because I think our existing cards are slightly on the plain side, and even our existing tier IV cards aren't that much different.
I am aiming to bring out all the changes above in a big update sometimes next week. As I finally have a weekend to myself to work on the game, I am hoping to make a ton of progress :)
In addition, I am proud to announce that Friend and Foe will be out in early access 8/27, I have initially planned to release earlier next month, but had a lot more idea about what I wanted to add.
Lastly, a little teaser for our animation update, and a sneak peek of a new boss.