In this update14
Full notes
Full Forefront update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Server
- Fixes
- Balance
Forefront changes
We’re back with another update, soldiers! Oasis Rush, new map variants, a stim gun for medics, customizable scope and sight colors, enhanced terrain visuals for PCVR, and much more!
Find out more details in our Discord and read the full changelog below!
New Rush Field Test Map | Oasis Rush
While we’re still working and tinkering away on a fresh new map, our sandy desert map Oasis is getting its Rush makeover. Instead of conquering the dunes, you’ll either be pushing the enemy back and banning them from ever setting foot on that sand again, or you’ll stand your ground and refuse to give in to the enemy.
Medic Stim Gun | Juice Up Your Teammates!
It was about time! Medic players have been asking for a new toy, and today, we deliver. With the brand-new Stim Gun gadget, you give your teammates (or yourself) both a speed boost, and 50HP instantly, up to a max of 125HP, twenty-five more than the normal maximum amount. It also doesn’t replace the defibrillators, so you’ll have to make the choice if you want this, or the med kits.
Say Hello to Scope Color Configuration!
Scope color configuration was a popular community suggestion that is now available in the game’s comfort settings. Whether you want your sights and scopes to look a bit different or cooler, or you need this feature for accessibility reasons, you can customize both regular sights and scopes separately to your heart’s content!
New Map Variants Join The Battle
The sun has set on both APC Attack Paradise (Conquest) and Apache Attack Iceland, but a new dawn has arrived with APC Thunder on Siberia (Conquest), bringing the APC to the cold snowy mountains, and Iron Scout on Clearwater where Little Birds, AA tanks, and regular tanks will battle it out over Red Orpiment.
PCVR Enhancement | Levelling Up the Terrain
The terrain in Forefront has never looked better. You can now enable (or disable) the better looking terrain in the graphics settings on PC. Improved FX, like explosions for instance, have also been added to the game. This was another round of PCVR improvements, and we’re not done just yet.
We’ve taken a bit of time to let the team rest up after our very ambitious Early Access period, so we’re still working on putting our new roadmap together. More on that soon!
As always, let us know what you think about the game, and the update in our Discord. We’re always looking forward to your feedback.
Cheers, and see you in the game! -TF
Changelog | v2.0.77
Featured
Added New Field Test Map: Oasis Rush
Added New Map Variant: APC Thunder (Siberia Conquest)
Added New Map Variant: Iron Scout (Clearwater)
Added New Gadget for Medic: Stim Gun
Added customizable sight and scope colors
Added Better Terrain and Improved FX for PCVR
General
Added screen shake with a slider in the comfort settings to tweak the intensity
Added options to disable stick turning (on foot, vehicle, and turret) and crouching for players with stick drift issues
Reduced needed network bandwidth to play
Fixed Friends Service onboarding being a required step, allowing players to still get into the game when that system malfunctions
Fixed sometimes not being able to spawn on teammates, even when out of combat
Weapons & Attachments
Added bowstring pull haptics
Added damage decrease when spamming the combat bow
Improved arrow grabbing and seating for the combat bow
Fixed Combat bow arrow briefly disappearing when dealing with high latency
Fixed arm IK getting in the way of aiming when using the bow
Fixed jitter in hold-breath mechanic
Fixed Shotgun slug being grabbable even though no ammo is left
Fixed weapons floating in the air while holding them far away from your body
Fixed weapon position shifting drastically when letting go with the main hand
Fixed weapon posing breaking when switching hands
Fixed guns being tilted ever so slightly to the left
Fixed canted sights facing the wrong way for left-handed players
Fixed icon rendering issues in scopes
Fixed rendering issues on the grenade launcher
Gadgets & Perks
Added getting an assist when C4 attached to a drone kills
Added an indication when the drone zap is out of range
Fixed drone not getting destroyed after attached C4 explodes
Fixed an issue where drones did not die correctly
Fixed being able to clip into the humvee geometry with the drone
Fixed not being able to put the drone back once you’ve grabbed it
Fixed repair tool and drones doing damage through walls
Fixed pressing jump while flying the drone, would make the character controlling it jump
Fixed floating drone reticles left behind by destroyed drones
Fixed character changing rotation after exiting the drone
Fixed mines and claymores working in water
Fixed an issue with the Combat Readiness perk where revived players couldn’t fire or interact with their weapon
Vehicles
Added the ability for the entire team to spawn on the APC, not just the squad
Added vehicle health status to Apache Helicopter gunner view
Fixed an issue with the physical helicopter controls where the yaw rotation would accumulate an offset over time, forcing the player to oversteer to correct
Added haptics to the throttle and pitch/roll joystick for the physical helicopter controls
Fixed difficult gadget grabbing inside the Apache Helicopter as the gunner
Fixed being able to enter vehicles shortly after releasing the drone
Fixed APC inconsistent cannon damage to legs and arms
Fixed being able to walk through vehicles for a few frames after respawning
Fixed never disappearing heat warning
Maps
Added lower drone ceiling on Tunnels
Removed APC Attack and Apache Attack variants
Reduced Tunnels Rush defenders spawn from 15 to 13 seconds
Adjusted bounds on Clearwater, so players can no longer get to a spot where they can shoot directly into HQ
Removed “Field Test” status from Siberia Conquest
Fixed players getting into rocks on the third zone of Mauritania
Training Grounds
Fixed Gunner control fade not working in Training Grounds
Added a satisfying sound when hitting the targets in Training Grounds
Fixed helicopters not getting destroyed when landing upside down on water in Training Grounds
Fixed tank rotating slowly in Training Grounds when turning with left stick in gunner seat
Fixed gray color filter not showing when dying in the Apache in Training Grounds
Fixed drone one-shotting yellow targets in Training Grounds
Fixed explosions on the shooting range targets not 100% working
Fixed taking your headset off causing a period of lag in Training Grounds
UI
Added “motion sensor destroyed” message
Added Supporter Pack button in main menu
Added “Server Shutdown” notification on the end-of-match screen if the server will shut down
Added polish to the in-game settings menu
Added UI for when friendlist is unavailable
Added a notice popup asking if you really want to revert your game settings to default
Improved onboarding UI
Improved part and friend management UI to avoid accidental blockings
Moved Flares UI to consistent position in all helicopters (next to the health bar)
Fixed boats not being correctly rotated on the spawn map in Siberia Rush
Fixed enemy vehicles being visible on the spawn map without being spotted
Fixed Apache UI rendering in front of the map voting screen
Fixed new unlock icons showing two versions of the same icon at the same time
Fixed text alignment issues in the main menu
Audio
Added arrow impact and whizz sound effects
Added various sound optimizations
Source
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