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Full notes
Full Food Processing Simulator update
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What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Balance
- Performance
Food Processing Simulator changes
Hi everyone, 😄
Thank you very much for your continued support and feedback. This week’s update focuses on improving existing systems and adding extra quality of life features as we move toward the upcoming Factory Expansion. The expansion is still in progress, and in this update we also want to share a small sneak peek of what we are currently building.
Improvements
1. Machine Monitor Usability Improvements
Based on recurring community feedback, we have updated Machine Monitors to improve readability and reduce unnecessary switching during gameplay.
The monitor will no longer automatically switch to the Log view. Instead, it will show a warning icon indicator when there is a red log (error) or any critical issue that requires attention.
We added a new monitor view that displays the Item List and item counts more clearly in a separated layout, making it easier to scan what is inside the machine at a glance.
2. Label Purchase UI: Active Label Toggle
We improved the label purchase interface by adding a toggle that allows you to show only the currently active labels.
This was requested by players who prefer buying labels based on the product tier or menu they are currently working with, so they can avoid excessive scrolling and stay focused on their active production line.
3. Tablet Employee UI: Hired Employee Count Visibility
The Tablet Employee UI has been updated to show clearer information about how many employees are currently hired in the bar section. This makes it easier to understand how many slots are filled, how many are still available, and helps you manage your workforce more efficiently as your factory grows.
Bug Fixes
1. Vertical Conveyor Lift Animation Direction
Fixed an issue where the movement animation of the Vertical Conveyor Lift was reversed. It now matches the correct direction shown by the speed indicator.
2. Vendor Truck Auto Confirmation Edge Case
Fixed an issue with automatic delivery confirmation for Vendor Trucks in a specific case:
Previously, if there was no target item list in Employee Settings, but the player manually loaded the truck, the employee could still auto confirm the trip immediately.
With this fix, if the player loads items manually without a target list configured, employees will only confirm the delivery once the truck reaches full capacity.
If delivery confirmation is set to Manual, this behavior does not apply.
Sneak Peek: Factory Expansion (Work in Progress)
We want to share a short update about the expansion work currently in progress. We have been updating the layout to extend the factory toward the container side, which will introduce a new room roughly the same size as the original building, connected through a corridor.
So why are we not shipping it yet? The main reason is performance. We still have performance issues that need to be tackled first before we can safely release a much larger factory area.
We have already implemented additional optimizations to support this expansion, but there are still more optimizations in progress, especially around cases where many items line up and appear continuously across long production lines.
In addition to expanding the factory area, we are also preparing another Cold Storage expansion. Our goal is to make this space flexible so it can also be used as Supply Storage if needed, depending on your playstyle.
We will share some current screenshots of this work in progress. Please note that these images do not represent the final version, and many details may still change before release.
Once again, thank you very much for all your feedback and suggestions. We are still tracking everything and prioritizing improvements based on feasibility and impact, while continuing optimization work in parallel. And as mentioned above, Factory Building Expansion is on the way. Once it is ready and stable for release, we will share full details through an upcoming devlog.
If you encounter any issues, please report them through the in-game Bug Report Menu and/or the Steam Discussions so we can investigate quickly.
See you in the next update! 🥗🚚
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