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Full notes
Full Food Processing Simulator update
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What changed
- Performance
- Gameplay
- UI and audio
Food Processing Simulator changes
Hi everyone, 😄
Thank you very much for all the feedback, reports, and suggestions you’ve been sharing. We’re still reading everything and prioritizing improvements step by step based on feasibility and impact. Some updates can be delivered quickly as quality of life improvements, while others require deeper optimization work to ensure they remain stable for larger factories and longer play sessions.
This update focuses on improving mid to end game convenience, especially around Vendor Truck management and bulk box handling.
Main Updates
1. New Tablet Menu for Vendor Truck Information
Based on community feedback and our review of mid to end game gameplay, we found that having to manually walk to the garage every time just to check Vendor Truck status or claim sales can take a lot of time, especially after you unlock the Vendor Truck garage near the West Gate.
To improve this, we added a new Vendor Truck menu in the Tablet. This menu allows you to:
Check the current trip status
Claim your sales results
Adjust employee settings for the selected Vendor Truck
You can also see how many Vendor Trucks you have already unlocked through this menu. However, the unlock process still requires you to visit each garage to complete the unlock interaction as usual.
With this change, we hope players can stay focused on building and managing the factory area while Vendor Truck income continues running in the background.
2. New Equipment: Box Carrier Large (Up to 12 Boxes)
We added a new equipment option: Box Carrier Large.
Box Carrier Large can carry up to 12 boxes at once.
This is designed to help with large scale logistics such as expanding production pipelines, moving supplies, or relocating products in bulk.
Bug Fixes
Fixed an issue where certain confirmation popups could appear multiple times, which could also negatively affect performance.
Notes About Save and Load Performance
We want to briefly address reports about slow save and load times. In many cases, this problem is strongly tied to how many boxes and products are being stored or piled up. When a save contains extremely large amounts of boxes, the game needs more time to process them during saving, loading, and also while rendering them during gameplay.
Optimization for these cases is still one of our ongoing tasks, and we are actively looking for better solutions.
For now, the best workaround we can recommend is to avoid excessive long-term stockpiling and reduce stored items by:
Selling through Vendor Truck
Completing Client Projects
Disposing items using the Trash Bin when needed
Thank you again for your continued support and feedback. While we work on deeper optimization improvements, we will continue delivering quality of life updates and refinements that can make the game more comfortable to play.
If you encounter any issues or unexpected behavior, please report them through the in-game Bug Report Menu and/or the Steam Discussions, so we can investigate further.
See you in the next update! 🥗🚚
Source
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