Full notes
Full Foobar Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Events
General changes
Changed FOV calculation mode, game should look reasonably better on Ultrawide screen
Fixed an issue where some weapon skins did not show up on Game Over screen
Fixed an issue where accessories did not show up on character portraits
Fixed the "Buy" text overflowing the button in some languages on the event shop panel
Fixed an issue where the player would show up on the "Enemy team" side on the Player management panel
Fixed some collision issues on Crossways
Fixed several issues with whisper
Stygian Boots now cuts down the length of pants to prevent excessive clipping
Long names will be scaled down on game over screen
Fixed an issue where the character panel would show invalid skills, if no skills were equipped
Added some protection logic against rooms disappearing randomly
Reworked some parts of Hypervenolate
Bots
Fixed some navigation issues on Crossways
Added some a new walljump for bots, so the defender can move back to base faster
Event
Adjusted Egg spawn locations, so it spawns in obstacles no more
Fixed animation when picking up egg too fast after it spawns
Fixed the disabled button color on event shop panel
Weapons and skills
Fixed an issue where hitting a destructible object with melee sometimes did not play hit effect and sound
Fixed an issue where melee hits would go through walls on Crossways and Skyline Station
Rocket Fists
Jump attack now resolves when landing. Previously it was timed, and sometimes it did not hit enemies, when jumping from a greater height
Releasing right mouse button will try to do special attack (previously it would only try on mouse down)
Source
Changelog.gg summarizes and formats this update. How we read updates.
