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Steam News2 May 20261mo ago

Version 0.6.3.6

General changes Added spray system Added new item to premium shop: Name change Added new item to premium shop: Crystal shard bundle Jumping will no longer interrupt sprinting.

Full notes

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What changed

11 fixes9 additions3 changes4 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Maps
  • UI and audio
addedGeneral changesAdded spray system
addedGeneral changesAdded new item to premium shop: Name change
addedGeneral changesAdded new item to premium shop: Crystal shard bundle
addedGeneral changesJumping will no longer interrupt sprinting. Added a new option to revert to old function - this is an experimental change, and may be reverted in future patches
changedGeneral changesJump cooldown will now gradually increase to prevent excessive jumping. The lowest value will be much lower than previous, helping to execute some fast jump sequences, but will increase with each jump, and be slightly higher at the end that it currently is - this is an experimental change, and may be reverted in future patches
fixedGeneral changesFixed an issue where knockback motion would get stuck if get hit during a dash attack (e.g. EB dash or Wrench special)

General changes

  • Added spray system

  • Added new item to premium shop: Name change

  • Added new item to premium shop: Crystal shard bundle

  • Jumping will no longer interrupt sprinting. Added a new option to revert to old function - this is an experimental change, and may be reverted in future patches

  • Jump cooldown will now gradually increase to prevent excessive jumping. The lowest value will be much lower than previous, helping to execute some fast jump sequences, but will increase with each jump, and be slightly higher at the end that it currently is - this is an experimental change, and may be reverted in future patches

  • Fixed an issue where knockback motion would get stuck if get hit during a dash attack (e.g. EB dash or Wrench special)

  • Fixed pushing upwards a slope (e.g. with a bow or magnum) sometimes resulting in a longer than intended push

  • Emotes no longer move forward the character during map intro (bunnyhop)

  • Fixed an issue where the control would permantently be taken away by a confirm window, if it was closed by an external function - e.g. game over screen closing would close the leave confirmation window

  • Minefield no longer spawns around spawn room

  • Fixed an issue where if using Sentry Healer on spawn, it would not heal the user anymore

  • Reconnecting after a disconnect during match now properly keeps TD score stat

  • Fixed an issue where the game music would play in lobby for a short time

  • Added some manual LODs for all the skirts - no more flashing from distance

  • Added some manual LODs for faces

Bots

  • Fixed bots detouring around spawn walls

  • Tightened the are that is not navigable around lasers

  • Fixed some navigation issues on Hypervenolate

  • Fixed some walljump issues on Austral

Weapons

Rocket Fists

  • Right click attack can now move up slopes

Heavy Wrench

  • Right click attack can now move up slopes

  • No longer goes through enemies (usually when jumped over them)

  • No longer stops at first enemy - this also means that the stun is always in effect

  • Fixed the alignment of the effects on jump attack and right click

HMG

  • Fixed smoke sometimes not stopping on clients

Bow

  • Added special falling animation

  • Fixed an issue that caused incorrect aim direction when the player was moving during zoom

Experimental

  • Incinerator TD has now bot support

  • Updated the Mine Run map

Source

Steam News / 2 May 2026

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