Update history
Latest Flobe updates
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- Flobe
HUGE Update!
Hey guys, we have a huge update coming to you, so we're going to start with listing the changes in this patch, and then follow with giving a better explanation of how the game works, since the control screen in the begi…
Event1 changeFix - Flobe
HUGE Update!
Hey guys, we have a huge update coming to you, so we're going to start with listing the changes in this patch, and then follow with giving a better explanation of how the game works, since the control screen in the begi…
Event1 changeFix - Flobe
Flobe New UI
We've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds. We've fixed the gam…
Announcement1 changeFixPerformance - Flobe
Flobe New UI
We've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds. We've fixed the gam…
Announcement1 changeFixPerformance - Flobe
Two Player | Third Enemy | Bonus Game
We've added in a bonus game! Any bubbles you collect will fill up two new jars on the side of the screen. Once full, these collected bubbles will then be spawned in a "Bonus Round", in which opposite colors won't hurt y…
Announcement1 changeGameplay - Flobe
Two Player | Third Enemy | Bonus Game
We've added in a bonus game! Any bubbles you collect will fill up two new jars on the side of the screen. Once full, these collected bubbles will then be spawned in a "Bonus Round", in which opposite colors won't hurt y…
Announcement1 changeGameplay - Flobe
Flobe -- Update #3
We've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare. Coming Very…
Announcement1 changeGameplay - Flobe
Flobe -- Update #3
We've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare. Coming Very…
Announcement1 changeGameplay - Flobe
High Score Contest!! Win A Copy of No Man's Sky!!
We are having a High Score Contest for Flobe!! Winner will receive a Steam copy of No Man's Sky! For Official Rules & Details Go To http://www.foreverhumblepdx.com/no-mans-sky-contest.html ːFlobeBlueː ːsteamhappyː
Announcement - Flobe
High Score Contest!! Win A Copy of No Man's Sky!!
We are having a High Score Contest for Flobe!! Winner will receive a Steam copy of No Man's Sky! For Official Rules & Details Go To http://www.foreverhumblepdx.com/no-mans-sky-contest.html :FlobeBlue: ːsteamhappyː
Announcement - Flobe
Flobe -- Update # 2.2
The speed of your bar now slowly increases as your multiplier grows. Also, the approach effects have also been updated again (Hopefully for the last time), as they weren't showing on the side last update. - Jonathan ːst…
Announcement1 changeGameplay - Flobe
Flobe -- Update # 2.2
The speed of your bar now slowly increases as your multiplier grows. Also, the approach effects have also been updated again (Hopefully for the last time), as they weren't showing on the side last update. - Jonathan ːst…
Announcement1 changeGameplay - Flobe
Flobe -- Update # 2
Just a quick update. Changed the scaling of the "walls" (They seem to have disappeared from the last update), and changed the positioning of the alerts. More updates will be coming later today. - Jonathan ːsteamsaltyː
Announcement1 changeGameplay - Flobe
Flobe -- Update # 2
Just a quick update. Changed the scaling of the "walls" (They seem to have disappeared from the last update), and changed the positioning of the alerts. More updates will be coming later today. - Jonathan ːsteamsaltyː
Announcement1 changeGameplay - Flobe
Flobe -- Update #1
Changed a new background to a darker red to help contrast against the score UI Changed some angle settings on the enemy spawning and alerts of the enemies Missing a collectible (Blue or Purple) now spawns a seeker missi…
Announcement3 changesUI/audioGameplay - Flobe
Flobe -- Update #1
Changed a new background to a darker red to help contrast against the score UI Changed some angle settings on the enemy spawning and alerts of the enemies Missing a collectible (Blue or Purple) now spawns a seeker missi…
Announcement3 changesUI/audioGameplay
