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Steam News8 May 201610y ago

Flobe New UI

We've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds.

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Full Flobe update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWe've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds. We've fixed the game-breaking issue with the 10x multiplier not spawning the new enemies, however we've encountered another issue that causes one player to control the other players flipping of the bar on two player, and we've disabled that in two player mode for now. Fixed an issue where orange wouldn't spawn until player 1 hit 10x on two player. Fixed the lives on two player not going down to 0. Made it so missing a color on two player doesn't reset the multiplier, it only loses a life. -Jonathan ːsteamsaltyː

We've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds. We've fixed the game-breaking issue with the 10x multiplier not spawning the new enemies, however we've encountered another issue that causes one player to control the other players flipping of the bar on two player, and we've disabled that in two player mode for now. Fixed an issue where orange wouldn't spawn until player 1 hit 10x on two player. Fixed the lives on two player not going down to 0. Made it so missing a color on two player doesn't reset the multiplier, it only loses a life. -Jonathan ːsteamsaltyː

Source

Steam News / 8 May 2016

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