HomeGamesUpdatesPricingMethodology
Steam News31 March 201610y ago

Flobe -- Update #3

We've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare.

Full notes

Full Flobe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedWe've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare. Coming Very Soon: 2 Player - Finished for the most part, just waiting on fonts Collectibles filling up the black borders 3rd Color Collectible New enemy Bonus points round Misc. changes: Black borders now scale based on screen size, as well as the alerts for the collectibles/enemies. If a collectible or enemy comes into contact with a bomb's explosion, it will change it's direction. -Jonathan ːsteamsaltyː :FlobeBlue:

We've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare. Coming Very Soon: 2 Player - Finished for the most part, just waiting on fonts Collectibles filling up the black borders 3rd Color Collectible New enemy Bonus points round Misc. changes: Black borders now scale based on screen size, as well as the alerts for the collectibles/enemies. If a collectible or enemy comes into contact with a bomb's explosion, it will change it's direction. -Jonathan ːsteamsaltyː :FlobeBlue:

Source

Steam News / 31 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.