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Steam News27 February 201610y ago

Flobe -- Update #1

Changed a new background to a darker red to help contrast against the score UI Changed some angle settings on the enemy spawning and alerts of the enemies Missing a collectible (Blue or Purple) now spawns a seeker missi

Full notes

Full Flobe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Events
addedChanged a new background to a darker red to help contrast against the score UI
changedChanged some angle settings on the enemy spawning and alerts of the enemies
addedAdded in a new score UI (Actually already had this, just didn't post an announcement)
  1. Changed a new background to a darker red to help contrast against the score UI

  2. Changed some angle settings on the enemy spawning and alerts of the enemies

  3. Missing a collectible (Blue or Purple) now spawns a seeker missile on the bottom of the screen upwards.

  4. Added in a new score UI (Actually already had this, just didn't post an announcement)

  5. On the start screen of the game (Not the controller layout), the score shows your current highscore, then displaying zero when the game is started - Jonathan ːsteamsaltyː

Source

Steam News / 27 February 2016

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