Full notes
Full Flick Shot Rogues update
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Repeated intro
Hey everyone, new patch (v0.07.03.677) coming through!
What changed
- Gameplay
- Balance
- Maps
Flick Shot Rogues changes
This time, it's all about balancing and tweaking the demo's difficulty - we won't bore you with all the details, but here's the general direction of changes:
Increases of enemy HP (in general)
Tougher and more challenging enemy groups, especially in the jungle biome
Some adjustments to trinkets that boost damage ('Vital Organs' being a good example), to prevent players from getting overpowered too quickly when stacking trinkets
The result of this should be more challenging gameplay, where planning each flick carefully makes a real difference!
As always, please let us know your feedback after you've given the demo a go!
Source
Changelog.gg summarizes and formats this update. How we read updates.
