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Full Flick Shot Rogues update
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What changed
- Gameplay
- Balance
- UI and audio
- Maps
Flick Shot Rogues changes
The Cursed Crew update is finally here! So grab yourself a hot beverage of your choice, make yourself comfortable, and get ready to be doomed for all eternity…
Cursed Heroes
Every hero now has a cursed counterpart, changing up the core gameplay! Unlock these cursed variants by beating the fifth Doom Level with that hero!
The Ghostbuckler teleports a short distance before attacking!
The Kalfatermann only hits a small radius… but his reach grows with each inactive turn!
The Croak-O-Mancer spawns twice as many frogs for you to collect! But loses some frogs with each attack...
The Gloomstress shoots bullets that split on impact - traveling on in two different directions to hit new targets!
The Rocket Monster deals extra elemental damage! But be careful not to burn yourself in the process…!
Difficulty reworks
We reworked how the Doom Level system works! You will now unlock the Circle of Doom after beating the game on Doom 5 (so a lot sooner than in earlier versions) and you can now increase the difficulty up to Doom 20!
The different difficulty settings now feature more variety and their challenge should be spread more evenly over the run, so there's actually a chance to win a run on maximum doom now (still extremely difficult though)!
Enemy Info Sheets
We heard you loud and clear - you want more information on your foes! What are their plans? What are their secrets? And most importantly… what are their damage numbers?
Now you can click on any enemy and get a detailed view of all their evil schemes. They are also listed in the logbook, in their very own"bestiary"section.
Oh, and you can now enable the turn order display in the options menu!
More Content!
We also added even more content to the game for you to explore, including but not limited to:
5 new Trinkets can be unlocked (3 via achievements, 2 via profile levels)
You can now find rare ++Upgrades - unlock them by reaching profile level 20!
Battle on 6 new maps - 2 for each main biome!
...and various other changes!
Foolmaker damage now triggers at the end of each faction, giving you more opportunities to charge its attack!
Lots of bugfixes, big & small!
As always, we're looking forward to hearing your feedback (and bug reports)!
Why not join our Discord while you're at it?
Happy flicking!
Source
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