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Steam News18 February 20264mo ago

Patchnotes for version 1.10.99.573

Fixed bugs occurring when spamming buttons during loading screens Fixed bug where heroes would sometimes deal 0 damage and have 0 attack reach when starting a run Fixed edge case bug where item and curse triggers could

Full notes

Full Flick Shot Rogues update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes1 removal
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
fixedFixed bugs occurring when spamming buttons during loading screens
fixedFixed bug where heroes would sometimes deal 0 damage and have 0 attack reach when starting a run
fixedFixed edge case bug where item and curse triggers could be lost in very complex builds
removedTeleportation effects can no longer teleport the player inside final boss geysers
changedFinal Boss health now increases on higher doom levels
fixedFixed bug where hero pairings that won a run weren't correctly showing up in the logbook if at least one hero was cursed
  • Fixed bugs occurring when spamming buttons during loading screens

  • Fixed bug where heroes would sometimes deal 0 damage and have 0 attack reach when starting a run

  • Fixed edge case bug where item and curse triggers could be lost in very complex builds

  • Teleportation effects can no longer teleport the player inside final boss geysers

  • Final Boss health now increases on higher doom levels

  • Fixed bug where hero pairings that won a run weren't correctly showing up in the logbook if at least one hero was cursed

  • 'Ape Outcast' miniboss now charges a shorter distance and spawns fewer turrets

  • Several UI tweaks and polish for visuals (map banners, encounter map indicators)

Source

Steam News / 18 February 2026

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