HomeGamesUpdatesPricingMethodology
Steam News20 February 20224y ago

Carrion Scavengers Update V1.07

Carrion Scavengers Update V1.07 Bugfixes: The Raptured tentacles now properly play their grab animation. Tutorial and story notes now shut off the chest flashlight. (For readability. Can still be toggled if desired.

Full notes

Full Fleshgait update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
changedCamera controls were updated on the Hecate and the Sumerian statues.
changedAdjusted some camera activation radiuses.
changedSeveral costumes missing collision on the character's legs/feet.
addedAdded in new enemy type Carrion Scavengers . New random enemy jump-scare placements.

Fleshgait changes

changedCamera controls were updated on the Hecate and the Sumerian statues.
changedAdjusted some camera activation radiuses.
changedSeveral costumes missing collision on the character's legs/feet.
addedAdded in new enemy type Carrion Scavengers . New random enemy jump-scare placements.

Carrion Scavengers Update V1.07

Bugfixes:

  • The Raptured tentacles now properly play their grab animation.

  • Tutorial and story notes now shut off the chest flashlight. (For readability. Can still be toggled if desired.)

  • Fractal Locust were just passing through the ground upon death, they now properly explode.

  • Camera controls were updated on the Hecate and the Sumerian statues.

  • Adjusted some camera activation radiuses.

  • An issue with the character not detecting obstacles beneath a certain height (prevents the player from being able to "walk-through" some colliders).

  • Several costumes missing collision on the character's legs/feet.

Added in new enemy type Carrion Scavengers. New random enemy jump-scare placements.

Source

Steam News / 20 February 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.