HomeGamesUpdatesPricingMethodology
Steam News12 September 20223y ago

Major Pacing Update (1.1.0)

This update significantly adjusts the pacing of the game as well as introduces important bug fixes.

In this update4

Full notes

Full FLERP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedPacingThe amount of time you need to survive to get a "win" has been reduced to 20 minutes
changedPacingRate of enemy scaling has been adjusted accordingly
addedGeneralAdded the ability to move units around whenever the game is halted
fixedBug FixesFixed an issue where Execution was sometimes executing enemies at full health
fixedBug FixesFixed an issue where units could overlap when placed while the game was halted
fixedBug FixesFixed an issue where having enough armor pen resulting in dealing negative damage

FLERP changes

changedThe amount of time you need to survive to get a "win" has been reduced to 20 minutes
changedRate of enemy scaling has been adjusted accordingly
addedAdded the ability to move units around whenever the game is halted
fixedFixed an issue where Execution was sometimes executing enemies at full health
fixedFixed an issue where units could overlap when placed while the game was halted

This update significantly adjusts the pacing of the game as well as introduces important bug fixes.

Changes:

Pacing

  • The amount of time you need to survive to get a "win" has been reduced to 20 minutes

  • Rate of enemy scaling has been adjusted accordingly

General

  • Added the ability to move units around whenever the game is halted

  • Cap max tower limit at NG+5

  • Decrease rate of meta XP gain

Bug Fixes

  • Fixed an issue where Execution was sometimes executing enemies at full health

  • Fixed an issue where units could overlap when placed while the game was halted

  • Fixed an issue where having enough armor pen resulting in dealing negative damage

  • Fixed an issue where Necromancer was summoning too many minions

  • Fixed an issue where selling Warden would result in negative armor

  • Fixed an issue where the effects on selling a unit were not playing properly

  • Fixed descriptions of Gargoyle and Wyvern

Feel free to let me know your thoughts, and thanks for playing!

Source

Steam News / 12 September 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.