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Steam News11 March 20233y ago

Fast Forward, Balance, and Optimizations (1.1.4)

It's been a while since the last update, but this one brings some much needed changes to improve your experience! Fast Forwarding A new feature has been added where you can now fast forward the game!

In this update10

Full notes

Full FLERP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions49 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Balance
addedFast ForwardingA new feature has been added where you can now fast forward the game! In the top right of the screen, you will find a button that says "x1". Click it to toggle between x1 and x2 speed!
changedOptimizationsVarious optimizations have been made to the code. The game should run smoother for everyone in general!
changedSystems:You will now start with +1 extra gold per NG level (e.g., if you play on NG+5, you will start with 5 additional gold)
changedSystems:Decreased enemy damage and armor scaling past 20 minutes.
changedSystems:Increased fairness of enemy scaling in higher NG levels
changedClasses:Blaze: Class bonus improved: +2/4/6 -> +3/6/9 burn damage / sec
Blaze: Class bonus improved: +2/4/6+3/6/9Blaze: Class bonus improved: + increased, buffFrost: Class bonus improved: +20%/40%+25%/50%Frost: Class bonus improved: + increased, buffArsonist: Base damage1012Arsonist: Base damage increased, buffArsonist: Max targets46Arsonist: Max targets increased, buff

FLERP changes

addedA new feature has been added where you can now fast forward the game! In the top right of the screen, you will find a button that says "x1". Click it to toggle between x1 and x2 speed!
changedVarious optimizations have been made to the code. The game should run smoother for everyone in general!
changedYou will now start with +1 extra gold per NG level (e.g., if you play on NG+5, you will start with 5 additional gold)
changedDecreased enemy damage and armor scaling past 20 minutes.
changedIncreased fairness of enemy scaling in higher NG levels

It's been a while since the last update, but this one brings some much needed changes to improve your experience!

Fast Forwarding

A new feature has been added where you can now fast forward the game! In the top right of the screen, you will find a button that says "x1". Click it to toggle between x1 and x2 speed!

Optimizations

Various optimizations have been made to the code. The game should run smoother for everyone in general!

Balancing

In an effort to get the game into a more balanced state, various adjustments have been made. Read all of the changes below:

Systems:

  • You will now start with +1 extra gold per NG level (e.g., if you play on NG+5, you will start with 5 additional gold)

  • Decreased enemy damage and armor scaling past 20 minutes.

  • Increased fairness of enemy scaling in higher NG levels

Classes:

  • BlazeClass bonus improved: +2/4/6 -> +3/6/9 burn damage / sec
  • FrostClass bonus improved: +20%/40% -> +25%/50% slow strength

Units:

Tier 1 Units

  • PrisonerIncreased attack speed
  • ArsonistIncreased attack speed
  • ArsonistBase damage increased 10 -> 12
  • ArsonistMax targets increased 4 -> 6
  • ArsonistLevel 3 ability improved: 15 -> 24 targets
  • ImpIncreased attack speed
  • ImpBase damage increased 9 -> 13
  • ImpMax targets increased 5 -> 6
  • ImpLevel 3 ability improved: 15 -> 30 targets
  • SpearmanDecreased attack speed slightly

Chainers

  • InfernoMax chains at base level increased: 5 -> 7 chains
  • InfernoLevel 3 ability improved: Explosions deal 40% -> 60% damage
  • StormbringerAttack speed increased significantly
  • StormbringerMax chains at base level increased: 4 -> 7 chains
  • WarlockMax chains at base level increased: 3 -> 4
  • SorcererMax chains at base level increased: 4 -> 5

Guardians

  • GargoyleLevel 3 ability reworked. New: "Immortality" - Every 13 seconds, fully heal itself
  • WardenBase health increased: 50 -> 100
  • WardenArmor buff increased: +30/60/90 -> +40/80/120 armor
  • Warden: Now applies armor buff to itself

  • PaladinBase health increased: 50 -> 100
  • PaladinLevel 3 ability improved: Activate every 5 -> 4 attacks
  • PaladinLevel 3 ability improved: Deals significantly more damage

Arcane

  • WitchAttack speed increased
  • Battle MageBase damage increased: 12 -> 15
  • Battle MageMax enemies hit increased: 2 -> 3
  • IcecasterLevel 3 ability improved: Icicles deal 70% -> 85% damage

Controllers

  • VolcanistBase damage per tick increased: 2.3 -> 2.8
  • BlizzardessBase damage per tick increased: 2.0 -> 2.4
  • TempestBase damage per tick increased: 3.0 -> 3.5
  • ScarecrowBase damage increased: 21 -> 25

Others

  • PhoenixBase damage increased: 7.5 -> 9
  • PhoenixLevel 3 ability improved: Burns tick 2x -> 4x faster
  • FairyHeal base cooldown decreased: 14 -> 11
  • CaptainAttack speed increased
  • Arctic KnightLevel 3 ability adjusted: 8 ice shards that deal 85% damage -> 5 ice shards that deal 75% damage
  • WyvernBase damage decreased: 21 -> 19

Upgrades

  • Virality: Chaining attacks can chain +3 -> +4 times

  • Chain DivisionDamage debuff reduced: -50% -> -40%
  • Mana Density: Magic missiles can hit +2 -> +3 targets

  • Dueling: Gain +10 -> +12 armor pen for each friendly Duelist

  • Frostbite: Chilled enemies take +20% -> +25% damage

  • Regeneration: Units restore +1 -> +2 hp / sec

  • Weakening Flames: Burned enemies deal -25% -> -40% damage

  • Fortify: Guardians gain +100 armor for 5 seconds after taking damage -> +150 armor for 3 seconds after taking damage

  • Sharpening: Warriors gain +30% -> +25% damage

  • Giant Blade: Warriors gain +30% -> +25% range

Feel free to let me know your thoughts. Thanks for playing! :-)

Source

Steam News / 11 March 2023

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