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Steam News20 April 20262mo ago

Sprite Animation patch

Improved the sprite animation efficiency to keep from bombarding the video card with hundreds of textures.

Full notes

Full Firestorm update

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What changed

0 fixes0 additions1 change0 removals
  • Server
changedImproved the sprite animation efficiency to keep from bombarding the video card with hundreds of textures. This would have caused a crash on certain video card types, especially in multiplayer battles where there are many animated huts scattered around the gameboard. - Fixed a crash in multiplayer games if, while in a menu, another player disconnects - Fixed a crash in conflict resolution when undoing an attack that destroys a unit - Improvements to supporting 8 players - the 8th player was being disrespected by the engine. Rude.
  • Improved the sprite animation efficiency to keep from bombarding the video card with hundreds of textures. This would have caused a crash on certain video card types, especially in multiplayer battles where there are many animated huts scattered around the gameboard. - Fixed a crash in multiplayer games if, while in a menu, another player disconnects - Fixed a crash in conflict resolution when undoing an attack that destroys a unit - Improvements to supporting 8 players - the 8th player was being disrespected by the engine. Rude.

Source

Steam News / 20 April 2026

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