Full notes
Full Firestorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
Improved the sprite animation efficiency to keep from bombarding the video card with hundreds of textures. This would have caused a crash on certain video card types, especially in multiplayer battles where there are many animated huts scattered around the gameboard. - Fixed a crash in multiplayer games if, while in a menu, another player disconnects - Fixed a crash in conflict resolution when undoing an attack that destroys a unit - Improvements to supporting 8 players - the 8th player was being disrespected by the engine. Rude.
Source
Changelog.gg summarizes and formats this update. How we read updates.
