Full notes
Full Firestorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
Added a multiplayer leaderboard display to be able to view team standings - Increased the number of upgrade forges in multiplayer battles - Fixed bug in which the controller would cycle through allies in addition to your units - Fixed bug in the multiplayer join screen where connections would think they're the host - Fixed a bug in which if their team is defeated while an npc is taking their turn, they were not being removed from the gameboard - Fixed bug in which moving onto someone elses move path undoes their action - Improvements to UI size and scaling to fix cut-off text on the Steam Deck
Source
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